Unity bosses sold stock days before development fees announcement::Unity executives sold thousands of shares in the weeks leading up to last night’s hugely controversial announcement it …
Sounds like insider trading to me
The stock is down 5.5% today. It’s down 6% from a week ago.
The stock is up 0.5% from a month ago, and up a whopping 32% from 6 months ago.
It’s down 50% from five years ago.
What I’m getting at is that this announcement has very little movement on the stock price overall. Unless these bosses were clearing out their inventory thinking this news would kill the company, its possible these sales were normal transactions.
The financial impact of this decision is entirely speculative at this stage. Unity’s next quarterly earnings report won’t be impacted by it. The market is attempting to price in losses that haven’t yet occurred. We won’t know how it affects stock price for awhile
Yeah, an announcement like this is the shit wall street lives for. Short term gain but a long term harm is what they’re all about. That’s why they love layoffs as well. Doesn’t matter that it screws with company morale, short term the company makes more profit!
So they knew damn good and well the announcement was gonna cause the stock price to drop?
Sounds illegal to me.
Installed Godot yesterday and it’s starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.
I found steamdb.info. According to them Godot seems to be growing steadily.
I really love Godot, it’s great. I actually switched to it before I even knew what open source was simply because it’s way nicer to use.
What types of games do you develop? I just started gamedev as a hobbyist earlier this year, so I’m by no means an expert in the field. I’m not into 2D games, I very much prefer 3D. What scares me is that I don’t see that many well made 3D games in Godot out there. It’s mostly 2D. Nonetheless, the engine seems to be capable of doing about the same of what Unity offers. I hope I’ll be able to soon reach the same level of proficiency in Godot and support the growth of 3D community.
Godot 4 has brought a lot of improvements to 3D, it’s definitely a good engine for 3D games now. I also prefer 3D btw.