This is a pretty great, long form post about the structure of Bluesky, and how it’s largely kinda pretending to be decentralized at the moment. I’m not trying to make a dig at it. I’ve enjoyed the platform myself for a while, but it’s good to learn more about how it actually works.

This article was shared on Mastodon via its author here.

  • solrize@lemmy.world
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    12 hours ago

    If there’s a widely used mod that makes the game worse, that’s a good reason to not play the game. It doesn’t matter who made the mod. Using the mod (e.g. an aim bot in a shooter game) is toxic user behavior and if the game ops tolerate it, they deserve blame too.

    • Lumidaub@feddit.org
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      11 hours ago

      Is it “widely used”? An aim bot directly affects everybody else, actively making the game worse. This only affects a small number of people who choose to opt-in and trust the labeller’s opinion. I can’t even find that labeller and I learnt about it from you. And again, it’s not BSky that offers the labeller - that IS an important distinction.

      • solrize@lemmy.world
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        9 hours ago

        No I don’t think the distinction matters. Twitter sucks because it’s full of Nazis. It’s irrelevant that Twitter doesn’t supply the Nazis itself. The culture that a platform fosters is part of the platform.

        As for the visibility of the labelling on bsky, idk, I guess I’ll take your word for it. It had sounded like a built in feature that was visible to everyone, but ok, maybe not.