Maybe for certain AI workloads, absolutely not for any games. Their drivers are already very well optimised, and the raster performance barely changed this generation.
Right, without major architectural changes there’s no reason to expect drivers to make a meaningful performance difference except in fixing particular workloads that are broken. Average performance should not be expected to move much.
Maybe for certain AI workloads, absolutely not for any games. Their drivers are already very well optimised, and the raster performance barely changed this generation.
Right, without major architectural changes there’s no reason to expect drivers to make a meaningful performance difference except in fixing particular workloads that are broken. Average performance should not be expected to move much.