• FreedomAdvocate@lemmy.net.au
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    2 days ago

    Yeah, so it doesn’t add latency. It takes like 1-2ms iirc in the pipeline, which like you said is less than/the same/negligibly more than it would take to render at the native resolution.

    • iopq@lemmy.world
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      2 days ago

      Which also means it’s not possible to use it to go to 1000 fps

      • FreedomAdvocate@lemmy.net.au
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        1 day ago

        So it has limits? Oh no…… At 1000fps you can’t do much rendering effects at all. Luckily no one, and I do literally mean no one, plays games at 1000fps.

        • iopq@lemmy.world
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          1 day ago

          Yes, but that also means there’s no FPS advantage at all at 500 Hz using DLSS and people do play at 500Hz

          • FreedomAdvocate@lemmy.net.au
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            22 hours ago

            If you’re playing games at 500fps you don’t need DLSS. What is your point? Again - it’s for situations where you can’t get a good framerate at the settings you want to use.

            How is this hard to understand?

            • iopq@lemmy.world
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              12 hours ago

              My point is my 2060 can’t reach 500 fps even if you run the game in DLSS. You need a more powerful GPU, DLSS can only increase your FPS if the FPS is terrible, it can’t boost you from 250 to 500