cross-posted from: https://programming.dev/post/34025065
Endless Sky is and open source game. This animation is inspired by the compass image that shows up on the menu screen.
CC BY-NC-SA 4.0 : https://creativecommons.org/licenses/by-nc-sa/4.0/deed.en
Used stock https://github.com/endless-sky/endless-sky.github.io/blob/master/images/compass.svg as the base. License info at https://github.com/endless-sky/endless-sky/blob/master/copyright:
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Files: images/*
Copyright: Michael Zahniser mzahniser@gmail.com
License: CC-BY-SA-4.0
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When sharing, please make sure to include the information in this description including information regarding the stock image. If not possible, then at leas keep the metadata in the file, which contains similar information.
Modelled and animated in Blender on Linux
If you are affiliated to the game “Endless Sky” and need a change in licensing info let me know here.
pacman -S endless-sky
I’m still on the starter ship so no combat yet.
I once managed to find a missile launcher that would fit into its specs, but for some reason, was unable to shoot it, so no idea if it was me not understanding the controls or that I missed some parameter (I had replaced the battery with supercapacitors to make space for the launcher), but again, no combat.
That was my first session. I played ~9hrs.
In my second session, I opened the main screen and instead of starting the game, I kept on staring at the compass icon for a while, imagining stuff. Then I quit the game and made this.
~12 hrs (I’m not regular at blender, so had to re-look for all UI stuff)