Anyone got this to work between a linux host and a steamdeck?

I am using the arch package of steam on the host, I opened the necessary ports, but I can’t get the two to download from each other (just to be safe I completely disabled the firewall on both devices and tested, doesn’t work).

Steam’s remote connection logs mention receiveing broadcast from the other device and when I start the download, the server briefly starts saying “hosting local file transfer” in its downloads page but stays in 0% a little while and disappears.

  • donut@lemmy.rhymelikedi.me
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    4 days ago

    There are a couple of variables why it would be slow for you. Steam sharing works great as long as:

    Host isn't downloading something
    Client isn't downloading something
    Client has a fast CPU to still unpack the game
    Client has fast storage to saturate the network speed
    Host has good network speed
    Client has good network speed
    

    For me, it really is that simple. It sometimes even works better than the server cache setup

    Note though, you really need a FAST CPU to unpack steam games at even gigabit. It will also make bad SSDs cry.

    Can you do it again and share that graph? is the green line higher than the blue bars?

    • HelloRoot@lemy.lol
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      3 days ago

      In my case I think it’s just the congested WIFI in my area.

      And I have no way to cable up the devices without having cables going through my whole apartment.

    • slackness@lemmy.mlOP
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      3 days ago

      The client here is a steamdeck and its hardware supports receiving. Either way, even if its cpu is bottlenecking, it’ll be faster than downloading from the internet.

      • HelloRoot@lemy.lol
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        3 days ago

        Can you maybe try connecting them directly to each other without a router and without internet? Afaik KDE has a hotspot button/setting somewhere.