But in MC there is a drive. It’s not an extrinsic goal though, rather entrinsic needs. You need better gear, you need food (and maybe you don’t want to spend time doing it so you automate it), etc. NMS has a notion of this, but barely. It’s enough to say there is progression, but it doesn’t feel like you’re progressing.
That said, I barely got into base building. Maybe that’s where things get good, but it takes far to long to get to that point that I’m bored by the time it’s a real option.
I’m glad people like it. I just don’t understand why.
But in MC there is a drive. It’s not an extrinsic goal though, rather entrinsic needs. You need better gear, you need food (and maybe you don’t want to spend time doing it so you automate it), etc. NMS has a notion of this, but barely. It’s enough to say there is progression, but it doesn’t feel like you’re progressing.
That said, I barely got into base building. Maybe that’s where things get good, but it takes far to long to get to that point that I’m bored by the time it’s a real option.
I’m glad people like it. I just don’t understand why.