• Feyd@programming.dev
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    7 hours ago

    The majority of the field didn’t get crazy high salaries though (though they mostly did get to actually keep up with the cost of living while others didn’t). Since this is about game devs especially, the benefit they mostly got was getting to do the thing they were passionate about. I don’t remember a time when game developers didn’t have it shitty other than that.

    Edit: also big tech companies were doing things like backroom anti poaching deals and other anti worker bullshit, so even the most privileged were getting fucked to some degree

    • kboy101222@sh.itjust.works
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      6 hours ago

      Yeah, there’s no avoiding getting fucked by a big company without existing collective action, it’s inevitable. However, for tech workers in general (not just game devs), the benefits used to outweigh the screwing. Now it’s almost entirely screwing