Microsoft has ended support for Windows 10, and one of the most popular Ubuntu-based Linux distros is celebrating its "biggest launch ever" after a spike in downloads from former Windows 10 users.
Because I mainly game in VR and that’s still so far behind on LInux :(
This is a major sticking point for me too. I’ve got a dusty Win10 partition I haven’t booted in ages, and I was keeping it around mainly for VR, but then Microsoft had to go and just extinguish that too.
Monado is making impressive progress but it’s a huge pain because they have to reverse engineer stuff with zero help from the manufacturers, instead of simply interfacing with the hardware.
I refuse to let Meta have any of my money though. I hope a good affordable VR kit comes out that isn’t another hyper-proprietary blackbox.
I think it will. I agree about Meta, though I’m too much of a VR fan to not have one 😳 And Pico isn’t any better (owned by bytedance). Vive is very focused on business (like large events with multiple people running around with headsets) these days.
I don’t blame you. I’m even tempted to get a Quest-something unit secondhand or something, if only because I’m pretty sure they’ve cracked it a bit better on the Linux side.
They’re making some progress on WMR’s controllers right now but they’re the most troublesome. Hand tracking works now! But a lot of games expect button input.
Seriously, we just need a good code leak or something so that hobbyist VR peripherals become more commonplace. Right now everything is focused on establishing lock-in to walled gardens instead of interoperability.
VR hardware should be just like getting a monitor / keyboard / mouse / flight stick / whatever, but they want to make it closer to a smart TV / phone so they can push you to throw it out and buy a new one every 6 months.
This is a major sticking point for me too. I’ve got a dusty Win10 partition I haven’t booted in ages, and I was keeping it around mainly for VR, but then Microsoft had to go and just extinguish that too.
Monado is making impressive progress but it’s a huge pain because they have to reverse engineer stuff with zero help from the manufacturers, instead of simply interfacing with the hardware.
I refuse to let Meta have any of my money though. I hope a good affordable VR kit comes out that isn’t another hyper-proprietary blackbox.
I think it will. I agree about Meta, though I’m too much of a VR fan to not have one 😳 And Pico isn’t any better (owned by bytedance). Vive is very focused on business (like large events with multiple people running around with headsets) these days.
I don’t blame you. I’m even tempted to get a Quest-something unit secondhand or something, if only because I’m pretty sure they’ve cracked it a bit better on the Linux side.
They’re making some progress on WMR’s controllers right now but they’re the most troublesome. Hand tracking works now! But a lot of games expect button input.
Seriously, we just need a good code leak or something so that hobbyist VR peripherals become more commonplace. Right now everything is focused on establishing lock-in to walled gardens instead of interoperability.
VR hardware should be just like getting a monitor / keyboard / mouse / flight stick / whatever, but they want to make it closer to a smart TV / phone so they can push you to throw it out and buy a new one every 6 months.