Starfield’s numbers have swollen in early access on streaming and gaming platforms - and the global release is yet to take place.

  • Mojo@ttrpg.network
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    1 year ago

    I played 10hrs and refunded. (Thank god for Steam)
    I feel like im in Truman Show. I see how shallow the game is. Everything is a facade. They try to mask the issues of their old game engine and people (streamers and reviewers) just eat it up. Im watching streams where they run into game breaking bugs several times but still praise the game like they have a script to follow.

      • Mojo@ttrpg.network
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        1 year ago

        The last drop was when I realized that it’s not as open and “huge scale” as people seem to think it is. It’s kind of “fake open” if that makes sense. You cannot get into your ship and fly 800m east to your mission. If you click on your mission marker and click travel, a new instance is loaded and your mission is not there. You have to go back and run those 800m.
        You really don’t even need a ship honestly, you just fast travel everywhere.

        I’ll probably get it once the price goes down to 30-40 bucks or so.
        100 was waaaay too much for this shallow game.

        • KevinDeRodeTovenaar@feddit.nl
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          1 year ago

          You actually do need a ship for fast travel, and you can travel distance in space (thousands of meters) to other ships or space stations in space, but yeah you can’t travel to other planets manually, but why would you want to, the scale of the cosmos is just too big. People who were expecting seamless travel between planets and systems have never played Bethesda game before.

              • Mojo@ttrpg.network
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                1 year ago

                Why would it have to take hours?
                You already spend hours jogging on the empty planet surface in Starfield, because you cannot use your ship to fly 800m east to your mission marker.