I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.

  • kazerniel@lemmy.world
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    8 hours ago

    I have a love-hate relationship with Genshin, and the only reason I’m still playing is that I love the exploration and I consciously ignore everything else in the game 😅 (aside from fun event minigames)

    I used to be a lot more susceptible to fomo (“oh no this event is only available for 3 weeks, I should grind through it even if I don’t enjoy the story or the minigames”), but Genshin trained my fortitude against its psychological manipulation, and now I don’t even touch the story or any content I don’t enjoy. Thanks Hoyo for making me care a lot less about your game lol…