Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.

      • zikzak025@lemmy.world
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        4 days ago

        For real.

        If it were me, I’d probably be swinging the pendulum too far in the other direction, but I’d prefer that the developers clear the whole game to make sure the whole thing works. Submit enough gameplay data to prove that every achievement is unlockable.

        • Bugamn@lemmy.zip
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          4 days ago

          Every achievement is too much. Some achievements are pure time sinks, and some are designed to be hard to be completed.

          • zikzak025@lemmy.world
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            4 days ago

            I said what I said. Every. Achievement.

            (Half joking, but also half serious. It sucks when people accomplish something crazy difficult only to learn that the game is bugged and the achievement fails to unlock or the criteria can’t be met)

            • [object Object]@lemmy.world
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              3 days ago

              Assetto Corsa has something like 700 achievements, because a lot of them are just ‘finish on the podium with this car on this track’.

        • begrudgedcarfolk@sh.itjust.works
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          4 days ago

          That was my initial thought, however it may seem unreasonable as some studios develop for multiple storefronts and/or platforms. Should they play the entirety of their game on every platform or storefront, probably, but testing is like security, they don’t really care about it because it’s not a money maker.

          I miss the days of old when a game would launch mostly bug free (with a few minor exceptions).

        • CileTheSane@lemmy.ca
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          3 days ago

          That would just encourage hidden convoluted cheat codes that the devs you use to clear the checks.

      • KubeRoot@discuss.tchncs.de
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        3 days ago

        I’d hope it’s on every update (from the screenshot in article seems like last 7 days also works), so they can’t expect the devs to do long testing on small bugfixes.

        But also devs will probably do most of the testing outside of steam.

      • joelfromaus@aussie.zone
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        3 days ago

        I think it’s too harsh. The rule should be “devs should be aware of their slop game.” That’ll get ‘em. /s

        Edit: Downvoted for a comment making fun of Steam going too easy on sloppers flooding the indie scene…

        For the “sarcasm doesn’t need a /s” crowd; sometimes even the /s isn’t enough.