Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.
Apparently, Valve keeps getting builds that were never run through Steam at all, which is how games end up with broken launch options or missing depots.
Cool will do :) we are a good year away from more openly marketing. We’ve done a few game dev conferences and learned so much but our game is ambitious as hell. Took us 2 years just to build sub systems. Finally done that and now we are on features and gameplay. Getting exhilarating. Our Monday night mini tournaments are so fun. But long way to go.