• Serdan@lemm.ee
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    1 year ago

    In the sense that it applies to games already released, but not to previous installs. Allegedly. One of the main problems with all of this is that detecting only “valid” installs is a very hard problem, if not impossible. Unity’s attitude seems to be that devs just have to trust their numbers.

    Additionally, some devs are reporting that they’ve been offered a pass on all this bs, if they switch to Unity’s own ad platform.