I guess you’re just talking about one person, but I think Cities Skylines was received quite well in general? I just remember a bunch of praise for Cities Skylines (in contrast to Sim City 2013 which a bunch of people had a meltdown about).
I guess you’re just talking about one person, but I think Cities Skylines was received quite well in general? I just remember a bunch of praise for Cities Skylines (in contrast to Sim City 2013 which a bunch of people had a meltdown about).
Thanks :). I’ve actually been looking for the RSVP stuff and I wasn’t sure which RFC to look through (wasn’t sure if it was in the CalDAV one or the iCalendar one… and they’re weirdly huge). I appreciate you pointing me in the right direction!
Also was curious how they were implementing reactions in e-mail. I actually think it’s a good feature, and it’s one that’s slowly been making it into XMPP and stuff. Emoji reactions and stuff sound kind of dumb and like a “whatever, who cares?” feature, but I find that on platforms like slack they’re actually a really good way to deal with quickly confirming something / finalizing decisions / quickly gauging the opinion of a group. I think a huge problem with e-mail and instant messaging is that they can be quite noisy, so having a “quiet” way to respond without having a thread explode is actually pretty welcome in my opinion.
Which RFCs are you referring to?
I’d agree that “it gets better later” isn’t a good way to promote a game, but I dunno that a game has to be good (or at least at its best) from the start. Totally understandable if people don’t want to, or can’t invest the time into something that doesn’t grip them right away, but at least for me a slow start can be really nice, especially when a game ends up unfolding in unexpected ways later on. I can enjoy that kind of pacing, and sometimes it’s rewarding to have something start off kind of painful for one reason or another and become something much greater. At least personally I think a “weak start” can end up making the full experience better overall, as it’s kind of a part of the journey.
But of course, if you’re not enjoying it and you don’t want to continue and you want to refund it… That’s totally reasonable! A game that’s a slow burn is probably a much harder sell and not going to appeal to as broad of an audience, and I think that’s okay.
I was a sad Dvorak typist :(. You don’t want to make Dvorak users sad, it’s punching down.
For some reason I find it really unlikely that Google would support a product for 10 years. They don’t exactly have a great track record…
I really want to like playing games on my phone, but I absolutely hate it for similar reasons. I guess some people might pair Bluetooth controllers or something which might make it better for these kinds of games, but still… either way I have yet to find a touchscreen based game that I actually want to play. The closest I’ve gotten is chess and go.
It’s insane to me that they’ve dropped every other API… They should really support Vulkan.
I don’t think the first Cities Skylines shipped with bikes either? Wasn’t it part of the After Dark DLC? Or maybe that was just bike lanes? I hate the DLC for Paradox games… It’s so confusing that I think I’m just not going to buy their games anymore.