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Joined 2 years ago
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Cake day: June 14th, 2023

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  • To try to answer, succinctly (which I’m bad at): looking backward is easier than looking forward. What I mean by that is since you didn’t get into the series until 3, it makes sense that you wouldn’t have a problem with 3 and 4, since it’s harder to see what the series could have been…as pretentious as that sounds.

    Where much of the hate comes from (and I think a lot of it is overblown - I’m not trying to justify the behavior of the maniacs out there) is that the overarching progression of the series feels reset. Fallout 1 -> Fallout 2 showed a progression in a *post-*post-apocalyptic world, with society advancing again, to some degree. Shady Sands grew between 1 and 2, and was the foundation of the NCR.

    So Fallout 3 at the time was IMHO a disappointment because the setting felt more generic, and like they were just playing the greatest hits from 1 and 2. I get the arguments that the setting in-universe was hit harder, but it still felt weird that it was post-apocalpytic instead of post-post-apocalyptic.

    One reason (as always, IMHO) that New Vegas was so popular is that it continued to build on 1 and 2. We saw the NCR had continued to grow, other factions rise in importance, and generally felt less like the bombs had dropped the year prior. It’s what a lot of folks hoped Fallout 3 would be, in that sense. That’s my own biased view though, so take it with a grain of salt - there’s folks who want more humor, only isometric, more complex and branching storylines, etc.



  • Half-Life: Alyx is mostly what I hoped we’d get from HL3, inasmuch as it hits your points a & b for sure, and IMHO c (though I know that’s not agreed on by everyone). It had great action and expository setpieces (avoiding spoilers), and the (albeit relatively simple) puzzles definitely added something to Half-Life that really worked for me.

    Unfortunately it didn’t solve all VR issues (melee being an obvious one), and not least of which the cost. I played it on a cheap (~$100), janky old WMR headset, but not everyone can do that without vomiting, so a great PC and good headset are a hefty price, which is probably the biggest hurdle for a full-scale 3 in VR. Especially considering there just aren’t many other games worth making that investment in, IMHO. I played the hell out of Alyx, a little of a few other games…but Alyx was the pinnacle of what VR could do for me.




  • If your eyeballs are missing, I can make an assumption that your vision isn’t great just by looking at you. That’s not a moral judgement.

    Doesn’t mean blood tests are useless, and in fact it means we have some idea where to start investigating a potential health problem.

    Yes, I agree that there’s bias against folks who are overweight, and also that there’s a range of risk associated with being overweight. It’s pretty clear, however, that obesity is a health concern that we should take seriously. If someone smokes five pack of cigs a day, I’m going to make an assumption about their lung health. There’s always outliers that live to 100 smoking and not doing exercise, but it would be a shit doctor if they didn’t tell folks not to follow their example.







  • Some of us are a lot more hesitant about internet-publicly sharing work now, since it’ll likely be scraped and used for someone else’s profit.

    Rational worry or not, I know I just don’t post what I’ve been working on because of that. I know I’m not some artistic genius, but I still don’t like my data being hoovered up for any purpose, be they privacy concerns or training models without my explicit consent. Same way when I show my work IRL I wouldn’t be happy if someone was dragging around a photocopier, or taking high-res photos of everything I do. Granted, I have the same concerns about even posting comments, but that’s had the upside of my posting less.