• 3 Posts
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Joined 1 year ago
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Cake day: June 9th, 2023

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  • The article author honestly made a very valid point, but wrapped it up with a terrible headline.

    I even feel like the PS4 and Xbox One currently serve the use case of being “the cheap consoles”. There are a number of games they cannot run or would run poorly - but for their price point they’re much more of an option for the non-wealthy, primarily in other countries. It’s like it’s all one console generation with no signs of ending, and a varying range of specs.






  • I’ve definitely had some of those issues. I won’t count an old issue where my GPU needed a special connection to attach audio to its DVI output (rare oddity). Some others:

    • Most computers would need to swap default audio device between whatever you use at a desk, and the TV registered as an HDMI audio device.
    • Bluetooth connections to arbitrary controllers have gotten better, but they had often needed manual enablement each time through mouse-based menus or a number of firmware updates to work with Windows/SteamOS.
    • My Steam Deck, even in its current iteration, takes some time to recognize the connected TV and swap resolution.
    • The mouse cursor issue can come up if you had to do any mouse-based option swapping, like that thing with audio devices.

    I’ve definitely gotten it working and had a blast, but the number of button presses to get to starting the game can sometimes be hard to predict. Even when I had a computer dedicated to the TV (a long time ago when SteamOS was fledgling) it was pretty unreliable about having all the right updates and not needing a mouse.


  • On the idea of random drives: Many of them might not be able to read the encryption on Playstation discs. I could be wrong, but I think the way they operate involves more than just software encryption. Sony is best off making their own. Hence why pirates burn special copies.

    On reading prior generations: I think they’d be capable of reading those if they wanted, but running old Playstation games is more a matter of correct CPU architecture. Most of us have played old games on the new consoles, but often there’s a bit of manual porting/emulation logic going on to get it working - so the package delivered from PSN isn’t exactly would come from an old PS2 disc.










  • What makes me angry here is, I am 90% sure the browsers could code against this.

    If the user clicks a control on a webpage one time, the stack can declare “One user click! You have earned yourself One (1) navigation.” Then, the click activates some JavaScript that moves you to a new webpage. That new webpage has an auto-loader redirect that instead runs a 300ms timeout, and then takes you to some other page. The browser, meanwhile, has seen this, and establishes “We are still only operating off of that One (1) click. So, instead of adding a new page to the user history, we’ll replace that first navigation.”

    I have yet to hear a satisfactory reason as to why that’s not possible.