• 0 Posts
  • 22 Comments
Joined 1 year ago
cake
Cake day: June 17th, 2023

help-circle
  • Happened to me once. Nearly killed my desire to discuss firearms here on Lemmy. Not sure if this is true, but I feel that most people on Lemmy are likely anti-gun. Maybe the more liberal mindset of many people in the wider open source community has some part in it. Either way, I just want to dispel all the false claims about guns and their ownership. And some don’t want to hear it.





  • KuraiWolfGaming@pawb.socialtoMemes@lemmy.mlplease
    link
    fedilink
    arrow-up
    4
    ·
    4 months ago

    Had some windows users loving the Cinnamon DE on Mint. They managed to get right into it straight away. Plus, on most Linux distros they come with easy to use package managers. And you can still get deb or rpm packages that can be used to install applications just like a windows installer exe.








  • Certainly looks better than the average indie game. And before you come at me for saying that.

    Indie is often touted as “better than AAA”. But in order for that to be the case, they need to at least offer something similar first. But most indie games are so far removed from even the average AAA game, that its basically apples and oranges.

    AA, or mid-tier, is really where its at. Some of the best games in recent years have all been from the AA space. Even ones that launched rough like Elden Ring and Cyberpunk.

    They are still leagues above the average indie game that most people here and “the site that shall not be named” tend to list off as their favourites.

    So yes, Elden Ring indeed does have great graphics. Not the most cutting edge, but at least it looks like it belongs in the same generation as its competitors.




  • For starters, it would need to have level streaming and a landscape system. The visual scripting system could use some work as well. It also needs a better GI solution. The stuff that currently exists is still a ways off from being production ready. Something like SVOGI so we can get some decent, voxel-based global illumination. I think that’s what they are trying for. But it still falls a bit short.