

From the Grayjay FAQ:
Does Grayjay require a subscription?
No, We offer a way to pay for the app once. The app will function identically without paying.
From the Grayjay FAQ:
Does Grayjay require a subscription?
No, We offer a way to pay for the app once. The app will function identically without paying.
Out of the 133 countries where Helldivers 2 was previously locked out of, now there are only 7:
1. Belarus
2. Cuba
3. Iran
4. North Korea
5. Russian Federation
6. Syria
7. Viet Nam
https://steamdb.info/sub/906471/
Update: now there are 8… Japan was added to the list: https://steamdb.info/sub/137730/info/
However it looks like Japan has its own individual game package so players aren’t actually locked out over there.
Edit: formatting
Has it been? I just got the email from Steam a few hours ago that it’s Live now. They must be really late to notify everyone in that case.
Looking through the community it looks like they had originally planned to release the demo today, but ended up releasing it early on June 5th, and the game will only be available to play until the 16th.
Edit: typo
That’s the one, looks like they switched names about a year ago?
I really hope that this lawsuit helps to invalidate any sort of terms of service which uses this language and forces you to agree to their terms simply by loading up their site for the first time.
You could use Ruffle since its an emulator for Flash:
https://en.m.wikipedia.org/wiki/Ruffle_(software)
https://github.com/ruffle-rs/ruffle
Websites like HomestarRunner use this so you can still experience the site as it was intended.
I mean, it really depends on how you define scam. If you’re so loose with the definition that you would have considered No Man’s Sky a “scam” when it first released, then I can understand that.
Otherwise it’s not really a scam. There’s a free trial going on right now in Star Citizen.You’re free to check out the game for yourself. It’s in a really good state compared to what we’ve previously seen (not even close to bug free, but way more playable than before).
Sure, larger businesses have more developers to get more work done. But there comes a time when throwing new developers at a problem convolutes the process and actually slows things down more than it helps.
Something that seems simple to you like a flashlight attachment may not be so simple under the hood.
Solo indie devs have an advantage because they’re familiar with all of the code. They’re the ones that wrote it.
They don’t need to learn a new part of the code when making fixes or changes. They don’t need to explain to another dev that “you don’t change how this information is passed in here because you’ll need it to look just like that in some other section that you’ll never touch”.
Additionally any decisions/changes/etc. are all decided by one person, no need for meetings to get everyone on board and explain exactly what you want to do. No need to try to get everyone to understand your vision for what you want to happen.
A famous comic might explain this process a little better:
To quote one of my favorite authors:
“I’ve come up with a set of rules that describe our reactions to technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that’s invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you’re thirty-five is against the natural order of things.”
― Douglas Adams, The Salmon of Doubt: Hitchhiking the Galaxy One Last Time
Maybe some people just don’t like grinding for hours and hours to replace stuff they already acquired in a video game.
Personally, I would rather that we have a variety of different game types and options. There aren’t very many MMOs that make death feel meaningful. If it’s not your type of game, then don’t play it.
Here’s another win for Steam:
Subnautica has a multiplayer mod, but it only works with an older version of the game. Steam lets you downgrade the version, Epic games does not.
Well, apperently I’ve been misusing the term “Deckbuilder” for a while. TIL. Thanks!
When did “deckbuilder” stop applying to TCGs? Isn’t that the original definition of a deckbuilder game?
I can’t think of any off the top of my head, but a quick search leads to some titles like:
Shapebreaker - Tower Defense Deckbuilder https://steamcommunity.com/app/1924010
Actual card battle games like Magic the Gathering.
Or deckbuilding like those castle/turret defense games.
I’d have to agree with @iAmTheTot@sh.itjust.works, I’ve never been a fan of roguelike games where your next move/ability is left up to what you draw from your deck next.
Unwanted notifications? I’ll give you unwanted notifications:
You might want to just block this community then.
There are still some niche subs that Lemmy hasn’t replaced yet, and this is a place where we can discuss Reddit without having to worry about shadowbans, automods, or other means of Reddit admins quelling discussions that they don’t like.
It’s also worth pointing out that your upvotes are public here (using something like kbin/mbin to view a lemmy instance). Downvotes could also be seen if some other instance connects to your instance and decides to display downvote information.
If it’s a question that has no answer (or no useful answer) it’s totally fine to comment with an answer.
I figure that someone will eventually stumble across the same thread that I did if they have a similar question. Might as well contribute and share some knowledge.
To anyone who is reading this comment without reading through the article. This ruling doesn’t mean that it’s okay to pirate for building a model. Anthropic will still need to go through trial for that: