Theoretically the electorals could go blue without winning any districts. It would require a third party to win at least one district though.
Theoretically the electorals could go blue without winning any districts. It would require a third party to win at least one district though.
I uninstalled the YT app on my phone and use the desktop site exclusively now. Can’t stand watching without ad block and sponsor block. I also blocked shorts.
Its pretty clear that Mark and Micheal Reeves don’t focus as much on design and iteration so much as the ideas behind their creations. The content formula for their videos is different from the other youtube creators you mentioned. If that style of video isn’t your cup of tea, thats ok.
As for the inventions themselves, I have to disagree. I think some of Mark’s creations are fairly well designed, such as the later versions of the glitter bombs.
Unity actually gives any class with the name GameManager a special gear icon. You cant just forgo the cool gear icon!
(Its not too terrible from an organizational standpoint because most of the scripts are attached to game objects. MonoBehavior is a component of GameObject. For instance, you’d never have player movement in the GameManager class, you would put it in the component class attached to the player character GameObject.)
You guys are talking about two different things. Random integer vs random float
Bit hacker 2 is really fascinating. It uses a bit mask of all 1s (-1) or all 0s (0) and takes advantage of the fact that y ^ (x ^ y) = x and y ^ 0 = y
Open Hexagon is pretty good if you enjoy music reaction/arcade games. It’s an open source successor of Super Hexagon with several community made level packs. The only flaw is the steep learning curve of the gameplay.
I’m sure it’s going to be “we got isekai’d into a Minecraft world and now we need to defeat [antagonist] before they ruin everything!”
It’s such a shame because I feel like theres a lot of potential. There are so many faces of Minecraft and ways to play the game (even within the relatively narrow area of vanilla survival multiplayer). Perhaps a better plot would revolve around the friction between these different playstyles.