

I guess less of a walkthrough and more “here are the cheat codes”.
I guess less of a walkthrough and more “here are the cheat codes”.
I think that’s more than a fair point. AI is a tool, and I’m personally (tentatively) optimistic about what it will be capable of helping us with.
I think the distinction to be made in this case is when the use of a tool undermines the desired experience without us realizing it.
Like “I want to enjoy playing this game.” > (uses cheats for a little bit) > “Now I don’t enjoy playing it normally anymore.”
Or “I want to be able to think critically.” > (consults AI for everything) > “Now I have a hard time reasoning on my own.”
Soulslikes are great if you’re looking to scratch an itch for mechanical mastery, discovery, exploration, etc., but stories are not their strong suit. I’m not saying the stories are bad, just the delivery of them, unless you’re the type of player who wants to play detective.
Part of the breakdown: