Antichamber is the game like Portal
Antichamber is the game like Portal
Deathloop is the same genre
Well the last one was One so this one must be Two
These pods are only used on rails with very low ridership. They would switch to a train if ridership increased.
Look at it this way: you can have a train that has a capacity of 100 people, but it only runs once a day due to the low demand, and only 2 people want to ride it at that time of day…Or you can have 10 pods, which do not require as much railway maintenance, and they can carry the 10 people who actually want to use this railway, completely on demand.
Yeah, a train is better if you want to move ten thousand people a day at peak hour. But this is a cheaper way to move ten people at different times across a day. And it’s a cheaper way of inducing the demand that would justify the more efficient kind of expansion.
Whereas in a communist economy where people didn’t have to struggle to survive, game developers could focus on improving their craft and telling whatever the funnest story they can think of is. We can already see this on a small scale with the difference between indie passion projects like Hades, and AAAA cash grabs like suicide squad. Imagine if everyone could afford to chase their passion instead of money.
I work for Belethor, at the general goods store
If I were in Olga’s position I’d go create another Natasha account on the same platform and start making videos saying “Hey, Natasha here. I just learned what things are really like in Ukraine and I’m furious about what Russia is doing to innocent civilians. Putin is an evil man. Also my main account has been hacked, please report it so I can get it back.”
If Natasha is Olga then Olga is Natasha. Olga probably has a case to take over the accounts, given they’re videos of her, and start pushing out antiwar propaganda.
Maybe I like mischief too much
According to the game sales industry, providing a useful service is anticompetitive behaviour, because you might steal customers from the platforms that are screwing everyone.
Okay so the lesson to learn from the mainstream success of StarCraft is to put sexy submissive and breedable murderous bugs in your game
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I disagree. The bad reviews and refunds produced, effectively, a single bad week for the company, while getting the publisher to backtrack on a decision that would have slowly but surely killed both the game and the company. Spitz saved Arrowhead. Unfortunately, instead of capitalising on the cooperation between developers and players to win back their reputations and make the game profitable again, Arrowhead decided to throw away Spitz’ hard work by firing him, ruining their reputation just after he saved it for them. Now they’re fucked.
The way I see it, their only chance to return to profitability is for them to explain that Spitz was fired for his earlier comments mocking players for complaining about PSN. If they did that, the players would return to Arrowhead’s side. But if the narrative that he was fired for sticking with the players and saving the company prevails, then Arrowhead is doomed.
Arkane’s gone? Aw.
Spitz conveniently ignoring that they told people there’s nothing wrong with the PSN connectivity and that the players are all a bunch of big whiners. They may have done a heel face turn, but they still have to deal with the consequences of their actions as a heel.
You can play Helldivers on a mobile data connection. And besides, Steam is there.
Also lmao most of Australia, by landmass, is only phones or no internet at all. But PSN is in Australia.
Mate, Stephen Hawking was one of the smartest people on the planet, and I bet he preferred turn based over starcraft. Motor skills are not the same as strategic intelligence. Starcraft is a game with a solved meta, which prioritises motor skill over strategy. It’s basically football as far as the intellectual difficulty goes.
And I say this as someone whose favourite strategy game is starcraft. Not because I think it’s a well designed game, but because the Zerg are sexy and I want to fuck a hydralisk.
They can steal your data if you’re logged into a PSN account, and down the line the plan (which they don’t want to admit) is to get PC players paying for a multiplayer subscription like on console.
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Narcisstic Personality Disorder is a lifelong disability with no cure. You can be a nice person with NPD. You can be a wise person with NPD. You can even be a healthy person with NPD, because disorders and illnesses are two different things. Having NPD is like having type 1 diabetes. You can live a normal life, but it’s still going to take constant attention to treat, and some stuff is always going to be just a bit harder for you. The myth that people with NPD are abusers is pseudoscientific bigotry. There are plenty of self aware people with NPD and there are plenty of non-abusers with NPD. People with NPD are most likely to be the victims of abuse compared to the abuser, but the kind of people who prey on the disabled to satisfy their own desire for cruelty don’t want you to believe that.
It sounds like you don’t want capitalism. It sounds like you want market anarchism. Look up mutualism some time.
Terra Nil. It’s an anti city builder. Land in a polluted wasteland, clean the soil, plant seeds, set up ecosystems, make sure they can persist without you, and recycle all your structures before you leave. Appreciate the beauty of the natural ecosystem you restored as you fly away.
I want more games like this.