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Cake day: June 15th, 2023

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  • Je me souviens quand j’étais étudiant et que j’avais été voir une école à Paris. J’hésitais et pendant une pause calme dans une cour intérieure, c’est là que j’ai entendu le “bruit de fond” de Paris et me suis dit “même pas en rêve”.

    Là je vis dans une petite préfecture de la diagonale du vide, et ma mère annecienne est à chaque fois absolument ébahie par l’absence de bruit la nuit. Elle qui souffre tant de vivre à côté d’un feu sur une avenue dont la fréquentation n’a fait qu’augmenter avec les ans.

    À Wuhan j’avais trouvé un bon équilibre : chaque quartier contient de grandes résidences fermées, ce qui réduit considérablement le trafic à proximité directe des résidences car entre les grans axes et les residences se trouvaient les bureaux et autres bâtiments commerciaux. La nuit en été, j’entendais surtout les grenouilles du petit lac au pied des immeubles, et franchement ça fait une sacrée différence pour le moral.












  • Brigador has surprisingly excellent writing. And moreover, I mean it literally.
    Between maps, you have a config interface where you pick a pilot, guns and a vehicle to put it all on. But you also have a window with Intel. You have to pay ingame money to unlock this Intel, in the same you have to pay to unlock pilots, guns, vehicles, maps. They prices are not negligible. I unlocked every single piece of Intel, many times before I unlocked other more useful things, because it was that good.
    I wanted to read more. I wanted to know more. I should point out that most of the Intel was self sufficient : it wasn’t a huge story cut up in parts. I could read one Intel and there was no incentive to buy the next more expensive one to know the end. But it was quality military sci-fi and so much lore building. And here and there, hints about cool equipment combos to try out in game (this pilot in that mech with those guns and gizmo).

    It was a complete shock to find such quality in what is otherwise a shooter. Yes, many action RPGs have encyclopedias worth of lore, disseminated freely throughout the world, on items, etc. I think the presentation here helped. But I was genuinely surprised at how good and enjoyable it was to read. I literally sat down and few times spending like an hour reading through bits and pieces and going to play a map or two only so I’d have enough cash to unlock some more.

    I hope I get to enjoy such surprisingly good writing in a game again in my gaming lifetime (and I’ve been playing for about 37 years, I should add).