You can find me spending most of my time moderating and sharing in

Matrix: @helloharu:matrix.org

  • 12 Posts
  • 112 Comments
Joined 1 year ago
cake
Cake day: June 30th, 2023

help-circle









  • Court documents reveal that Gametech Holdings had pinched the trademark from Nguyen after the original developer missed refiling for it. The Flappy Bird Foundation, spearheaded by game designer Michael Roberts, then purchased it from Gametech.

    I didn’t know about the trademark take over. But, thats a great start to the reputation of this thing. Unfortunately most people won’t even realise what is going on here, so what are the chances some will mistake this as Nguyen’s doing?

    The whole plan and background for this game sounds abhorrent.




  • I have a friend that refuses to play FFXIV again because how addicted they felt towards it. That came off the back of a WoW addiction that led them to mix up their priorities between food, alcohol and playing the game. The whole addition to both of those was a way for dealing with other mental health issue, yet only made matters worse with how those games work.

    I also had my own issues with game addiction when I was dealing with grief over a death. Fortunately it didn’t impact my physical health but it did impact other areas. I certainly wasn’t looking after myself and my surroundings as best as I could back then, and neglected a lot in my life.

    My friend found a way of dealing with game addiction by removing them entirely, I found ways to prioritise other areas of my life and continue with that while keeping gaming strictly as a hobby.

    Often I think people become addicted to games like any other substance due to dealing with external factors in life that they’re not getting help for. It takes a lot to realise there’s a problem, it takes even more to deal with the root causes. Some people also have low thresholds for addiction and which exacerbates it.






  • I’m looking forward to playing this, so will be staying staying away from anything early like this, and not even clicking through.

    To go with the discussion prompt; I do think modern games can, but they need to stay as true as possible in a number of ways. Games like Silent Hill 2 won’t benefit from changing the combat to something more action oriented, and the story needs to be as close as possible. Sometimes things may differ and that’s understandable, but the question has to be asked, “Is this the game that would have been made back then if they had todays funding, technology, or knowledge?”