I get what you’re saying, but I feel like you’re way underselling how hard the Elden Ring bosses are compared to the Dark Souls bosses (the actual bosses, not the re-used late-game enemies with bigger health pool in random dungeons). I don’t think there’s a single Dark Souls boss that comes anywhere close to any of the bosses from Morgoth and onward (Fire Giant excluded, obviously). Morgoth, Godfrey, Radagon, Malenia, and all the DLC bosses are much harder than anything the Souls series has seen (unless you count broken/janky mechanics like Witch of Izalith’s garbage-tier hitboxes).
Microsoft’s naming strategy is just the American Economics wheel from South Park, but with names on it. Of all the big tech companies, they are easily the fucking worst at naming shit.