Any playersof CoC willing to chime in on the key differences which push that game into a more investigative space than your typical DnD style dungeon crawl adventure? I mean, I assume there are things like a sanity mechanic, as well as an emphasis on player fragility, but I’m curious if there are other systems at play which separate the two RPGs even further.
I’m lucky enough to work for an organization which furnishes me with up to 4 hours of paid leave to vote. Plus, my polling place is on the road home, and I’ve never waited longer than a couple of minutes to vote. Finally, doing it in person feels more impactful, even if that’s just a perception thing.