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Joined 11 months ago
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Cake day: December 26th, 2023

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  • rwhitisissle@lemy.loltoGaming@lemmy.worldPeak graphic design
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    4 months ago

    You mean the console or the shape of its logo? Because those are different things. This is a discussion purely centered around graphic design for a gaming system’s logo. The graphic could be literally anything else and it wouldn’t change the console or its games. It’s like having a community dedicated to books and discussing those books and someone posting a picture of bookends, saying “look at these cool book bookends.” If someone said “that doesn’t have much to do with books” they would be (generally) right. It’s probably off topic for the intended subject matter of the community, in addition to being not very interesting. You might think that the logos for consoles is perfectly valid as a topic of discussion. In which case, great. Happy for you. I don’t agree and I elected to state that opinion.


  • rwhitisissle@lemy.loltoGaming@lemmy.worldPeak graphic design
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    4 months ago

    And yet multiple people have managed to make responses.

    Yes, and their responses are either equally vapid or are things like “Wait until they hear about the FedEx logo.” My initial response was critical of the underlying nature of the post, and I would argue that this conversation we are having right now, is substantially better than any conversation being had about the logo itself. So I guess I did have something to add to the conversation, otherwise (wait for it) you wouldn’t have bothered responding to me. Would you?






  • rwhitisissle@lemy.loltoGaming@lemmy.worldPeak graphic design
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    4 months ago

    I mean, it’s not disqualified from being art just because the artist got paid by a corporation.

    Please quote me where I said that it was.

    But yeah the fact that this is a product branding logo has weird “hail corporate” vibes.

    That and the fact that the observation itself is somewhat facile.






  • Crazy that you’re the only person I’ve found in the thread that realizes this. Generational theory largely accepts that the concept of monolithic generations is reductive. Yes, people born in and around the same time can have shared cultural experiences, but the idea that those are what purely shape you ideologically or that you behave as a component of a monolith are ludicrous. And then there’s subgenerations, microgenerations, etc. Just look at the sociological research of Karl Mannheim for a very complex discussion on the topic.






  • I’ve written poorer documentation than this.

    “Here is a work around to fix [weird bug in production]:”

    “Edit: Disregard the above. It fixes [weird bug in production] but causes [bad thing] to happen.”

    “Edit 2: Apparently the first edit is wrong. It doesn’t cause [bad thing] to happen. Bad thing just happened to occur simultaneously the first time I did the workaround.”

    “Edit 3: [weird bug in production] has been fixed. This workaround is no longer needed.”

    “Edit 4: Turns out [weird bug in production] we fixed is what allowed our systems to communicate with one another. Had to rollback change. Work around is now considered ‘the fix’ going forward.”

    “Edit 5: Turns out it DOES cause [bad thing] to happen, but [bad thing happening] is a core component of our system’s design and also PAYROLL NEEDS IT TO FUNCTION?!”