

They also have the highest incidence of fire based death of any car of all time, including the Ford Pinto, which was best known for catching fire.
Please do not perceive me.


They also have the highest incidence of fire based death of any car of all time, including the Ford Pinto, which was best known for catching fire.


Hey I was that weirdo that down voted this, and I assure you it was by accident and I changed it now. I actually never got the chance to play Apocalypse and hot damn, I had no idea it was a whole sequel, I thought it was an expanded release in the same vein as a bunch of the Persona games have (P3->FES, P4->Golden, P5->Royal).
So, amending my statement, play SMTIV and then play Apoc.
Also, excuse me, I have some shopping I need to do.


but it would be an incredibly stupid thing to do.
So we can pretty much bank on it definitely happening, got it.


Leave Pokémon behind, play some Shin Megami Tensei, thank me later.
There’s a pipeline of former Pokémon fans thinking “Huh, these games have kind of gone to crap, I wish I had this same monster-collector style game but with a real plot and interesting characters” and then SMTIV falls from the sky like manna from heaven unto them.
I don’t think IV is actually the best SMT game, I think that honor goes to Nocturne - which is available on the Switch - but SMTIV is a good showing of the series that is available for 3DS. If you have the option, pick up SMTIV-Apocalypse, it’s an expanded “GOTY-style” re-release of IV, but the base game is also fine.


“Nukular” never fails to make me seethe a little bit internally.


Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc.
None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge.
One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used).
Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren’t distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform.


Can you describe where Steam has done anything even approaching that, ever?
EA and Activision stores didn’t fail because Steam bought them out and bullied them out of the market, they failed because they were trash products. Steam doesn’t buy “default placement” in anything. They just have a good product that people want to use over alternatives.
Point out a situation in which Steam has acted anti-competitive and I might agree that you have a point, but I can’t think of any situations to call out here.


You can sell your game for different prices on different platforms, you just can’t sell steam keys that way. If you purchase a game on Itch and it gives you a steam key, that’s still a steam purchase and is subject to this restriction. If you purchase a game on Itch and it hands you an installer then you can buy that game at whatever price they want to sell it at.


Failing to make a product that doesn’t suck shit does not make a monopoly for your competitor.
In fact, Steam is de facto not a monopoly because of the very existence of GOG. EA and Activision tried to break in to this arena but failed to provide a product that actually switched people off of steam, because they failed to provide a comparable experience to steam. GOG did, and they’re doing fine.


Huh, that could be exactly it, actually. Experimental is usually my default Proton fork that I try first. Makes sense that it would catch frequent updates and then invalidate the cache. I’ll try this again with GE-Proton and report back later if I remember to.


Any idea why this happens constantly without driver updates?
I ended up turning off shader-preprocessing because some games would sit and cook shaders for 10 minutes every time I boot them up, update or no.


Not to mention, the true resource cost of an AI comes from training. Sure, it costs about as much processing and power as a video game to prompt a trained AI. I can believe that. However it takes many thousands of times as much power and processing to train one, and we aren’t even close to halfway through training any general-llm model to the point of being actually useful.


I’ve been moving on with my life regarding this since about 2005, but it has failed to move on from me. I’m not sure what’s so funny about going “HUNTER2 HYUCK HYUCK HYUCK” every time you see the word “password” on the internet, but whatever, man, it’s clearly more popular than I am because y’all just can’t stop doing it.


Please leave the stupid reddit jokes back on reddit.
This dead horse was beaten into a very fine paste 10 years ago and it wasn’t funny back then either.
I’ve got a time-traveling kick in the nuts prepared for whoever invented wall-humping for unmarked secrets. I first remember this from Wolfenstein 3D but I’m not sure if it existed before then.


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Fuck yeah, heard. I’ve got a project to do tonight. Thanks!


Linux noob here, I’ve been running Mint for about a year and constantly bitching about my Nvidia card’s performance vs. Windows. I have the most updated closed source drivers installed, but cooking shaders on games still takes a half hour and many games run like trash even after precompiling said shaders. Space Marine 2 comes to mind, runs like butter on my Win10 partition but is basically unplayable on Linux.
Am I hearing that I just need to switch to Bazzite and this problem disappears?? Because on God I will do that literally tonight if that’s true. I had been holding out for a new batch of Nvidia proprietary drivers to hit the scene or else just resigning myself to having to buy an AMD card.
I’d expect that Bazzite and Mint would use the same Nvidia proprietary drivers without much noticeable change in performance, but to be honest I don’t know jack about shit about their back end behind the scenes processes so I could be wildly off base.
Fuck that, when I bought Chrono Trigger for the SNES, I owned that game. I still own that game. Nintendo has not broken into my home to rescind my license to a physical cartridge that I purchased.