Please do not perceive me.

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Joined 2 years ago
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Cake day: June 8th, 2023

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  • Man I really want to get into Mechwarrior but I’m just so ridiculously bad at the game and I have no idea how to get better.

    I’ve tried to begin the MW5 campaign three times now and I’ve been priced out of existing every time, I take way too much damage and my repair bills vastly outstrip my income. Combine with having to spend hundreds of thousands of credits in travel fees to get anywhere and I’m very quickly even more broke than I started.

    Just for kicks the other day I set up an Instant Action for testing purposes and I brought two Atlases, a Highlander and an Archer to some random backwater mid-difficulty mission and still barely limped out of there alive, with the Highlander and one of the Atlases downed. That’s just shameful.


  • skulblaka@sh.itjust.workstoGaming@lemmy.worldIt feels good to support
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    2 days ago

    If I spend a fiver on a game and it entertains me for two nights I still consider that fine value to entertainment ratio. If I went out somewhere in real life with the boys I’d be spending a minimum of $50 and that’s for a single night out. So I buy a lot of indie games in the $5-10 range without much guilt over it. Weird single-dev projects with pixel art and a 5 year span in early access are my favorite kind of art.

    Now if you’re asking me more than about $20 for your game then yeah the quality control checklist comes out. But my standards are much lower for the $10-tier and I’ve found some really good games in that tier. Not ones that I’m still playing, maybe, but ones that I had a good time with for a few days to a few weeks and that I remember fondly.





  • Hey I was that weirdo that down voted this, and I assure you it was by accident and I changed it now. I actually never got the chance to play Apocalypse and hot damn, I had no idea it was a whole sequel, I thought it was an expanded release in the same vein as a bunch of the Persona games have (P3->FES, P4->Golden, P5->Royal).

    So, amending my statement, play SMTIV and then play Apoc.

    Also, excuse me, I have some shopping I need to do.



  • Leave Pokémon behind, play some Shin Megami Tensei, thank me later.

    There’s a pipeline of former Pokémon fans thinking “Huh, these games have kind of gone to crap, I wish I had this same monster-collector style game but with a real plot and interesting characters” and then SMTIV falls from the sky like manna from heaven unto them.

    I don’t think IV is actually the best SMT game, I think that honor goes to Nocturne - which is available on the Switch - but SMTIV is a good showing of the series that is available for 3DS. If you have the option, pick up SMTIV-Apocalypse, it’s an expanded “GOTY-style” re-release of IV, but the base game is also fine.



  • Um, there is more than one type of anticompetitive practice? Amazon uses predatory pricing to drive companies out of business, Microsoft uses tying to sell Teams, Google uses self-preferencing for their own services in search results, Facebook acquired Instagram rather than compete with them, etc.

    None of which are related to Steam nor has Steam done anything resembling any of these examples to my knowledge.

    One of Valve’s favorite anticompetitive cudgels is requiring “most favored nation” clauses in their contracts, prohibiting devs from selling for less on other storefronts (which Amazon also has used).

    Valve prohibits people from selling steam keys for less on other storefronts which I think is perfectly reasonable. You can list your game on Steam for $20 and distribute it on Itch for $5 or even free and Steam has zero problem with this, so long as you aren’t distributing steam keys via that storefront. This is to try and prevent a developer from leveraging Steam for advertisement purposes but making all their actual sales off-platform.


  • Can you describe where Steam has done anything even approaching that, ever?

    EA and Activision stores didn’t fail because Steam bought them out and bullied them out of the market, they failed because they were trash products. Steam doesn’t buy “default placement” in anything. They just have a good product that people want to use over alternatives.

    Point out a situation in which Steam has acted anti-competitive and I might agree that you have a point, but I can’t think of any situations to call out here.