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Joined 2 years ago
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Cake day: June 16th, 2023

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  • Lol, been there. But my former CTO had one that I think takes the cake:

    My (now former) CTO showed up to a C-suite/executive meeting shortly after he joined the company and they asked him to sort out the fucking A/V setup (read: projector, computer to put the slideshow on, clicker to advance the slides, hooking it all up, etc). In a hotel conference room that was “bring your own hardware”. With no warning.

    And these chucklefucks expect perfection. We must have burned over a million on the executive conference room at our HQ. “The camera that automatically zooms into who is speaking isn’t fast enough at changing targets” type shit.

    We’re a company of over 4000 employees. Every single C-suite/executive meeting before then they would book one of the senior members of our in-person internal tech support team for support for that shit, so they should have known better.

    It wasn’t some joking hazing thing either. They legitimately just hadn’t fucking planned for how they were going to present their slideshow at this off site location and expected the CTO to just magic it together. Why they needed to do it offsite when they had a fancy ass overly expensive room built for conferences at the HQ? No fucking clue.

    The things that come out at tech division happy hours are wild once the higher ups get a few drinks in them.




  • So it’s been about two and a half years since I’ve played (before my daughter was born), so take this with a grain of salt. I think last big update I experienced was the addition of the Reapers’s equivalent of the Athena’s Fortune faction.

    Unless they’ve changed how captained ships work, every time you log in your ship only has a basic set of resources (like 30 wood, 30 canonballs, 15 bananas, something like that). Stocking up from the outpost barrels was an every session start thing. The whole captained ship thing was originally just a way to save your ship cosmetics and adding a bunch of ship specific achievements. Also gave access to a convenient one stop sell location and some “captain” exclusive quests.

    Regarding PVP, natural “emergent” PVP has really dried up since they added in the hourglass (dedicated PVP match queuing) and the ability to server hop (lose all your sellable loot and active quest progress, keep the barrelled resources on your ship). So people up for scrapping usually hop servers until they find a popular and lucrative server event happening where there are likely to be other players. There already was the Reaper’s flag and emmisary to imdicate you were up for/looking for PVP too (both make you visible on the map to the whole server). So a lot of players left running around aren’t as bloodthirsty.

    Also, unless they changed server limits again, each server has an absolute max of six ships. It’s a big sea for so few ships. Especially when we stayed around The Roar (volcanoey area at the east side of the map) we could go entire sessions without running into other players.

    Man, I really hope it’s still around when I have the time to come back to it. Awesome game.





  • It’s a novelty. Hardware hackers have been making smaller and more portable Wiis for years, finding more parts of the motherboard they can cut off, ways to rearrange mobo parts and reconnect them without impacting functionality, discrete parts they can replace with more modern smaller equivalents, etc.

    This represents the smallest they’ve been able to cut down Wii hardware, still have it be functional, and still have the core be the original hardware, not a general use CPU with an emulation solution running over top. It’s not a commercial product meant to compete with emulators on existing portable devices like phones and SBCs.