

Because they live in a fantasy world where optimizing a game for Windows and pouring countless of hours of QA into the Windows version makes a merely cross-compiled Linux version magically great as well because “PC is PC, right?”
Alternate account: @woelkchen@piefed.world


Because they live in a fantasy world where optimizing a game for Windows and pouring countless of hours of QA into the Windows version makes a merely cross-compiled Linux version magically great as well because “PC is PC, right?”


Main Linux target for UE is Red Hat Enterprise Linux for movie CGI. The “we want open platforms” company don’t care about Linux gaming.
I think you’ve got that backwards.
No, I made the factually true clarification of “Yes, the focus shifted to painting a bunch of years ago but Krita still started out as “KImageShop”. There are many image editing features available”
Not liking the name of the software I use and saying your preferred application is superior is better because it’s prettier are emotional arguments.
I made a technological argument about GTK the lack of proper cross-platform compatibility and that has absolutely nothing to do with prettiness.
That you like software that insults people with disabilities is another matter but you cannot with a straight face claim that I did not make factually true arguments about image editing capabilities, technological downsides of GTK, and later the availability of certain plugins.
I stated that Krita doesn’t do what I need it to do at the moment but would consider switching to it if it did.
Nope, not in the comment I replied to:

And I did not respond to you personal preferences stated in https://lemmy.world/comment/20267684. I made a clarification about the image editing capabilities. I did not quote the rest and I don’t care about your personal preferences but at that point you were seemingly already emotionally riled up, so you did no longer grasp this detail.
I made my point about the technological side I wanted to make. You now make it emotional. I’m muting this thread now.
And it’s really weird for you to get this defensive when both applications are FOSS.
I made a factual clarification and you were the one who got weirdly emotional after that.


Only some?


Do Americans not have FritzBox routers for that crap to be the most popular router?
Either way, the GIMP is better suited even if it’s uglier.
No, not for all use cases outside of painting. I listed a couple, you ignored them. Using GTK on non-Gnome systems is an objectively worse experience other than mere looks. GTK’s brain dead file pickers for example. Absolutely unusable.
https://github.com/Acly/krita-ai-diffusion and https://github.com/Acly/krita-vision-tools don’t exist for Gimp either (I know of two that work with cloud services but not local).
I’m not going to tell others it’s designed for something it’s not.
“Yes, the focus shifted to painting a bunch of years ago but Krita still started out as “KImageShop”. There are many image editing features available” is an objectively true statement I made. People saying that Krita is not suitable at all for image editing are in the wrong. Krita handles both editing and painting.
it’s not going to become my main tool for photo editing.
That’s fine and I moved on from Gimp.
Sometimes companies gradually reduce the usefulness of the free product to incentivize people to pay.
If they’ll at some point revert to the old Affinity business model, there is really not a downside, isn’t it? Pay for Affinity and get to use Affinity is what V1 and V2 already did. But the comment by Neon Nova was about the pricing of Canva’s AI service and the cost of that is completely irrelevant to “traditional” Affinity users because we’re not interested in that feature anyway and – at least right now – they rule out any subscription model for Affinity itself.
They may do this.
Well, that’s speculation and reduction of the Affinity feature set is a completely different matter anyway. While I’m not fully on board with the GUI changes – changing canvas size has been moved to a weird sub menu, for example – but in my view I got a major upgrade for free that also reduced the disk footprint from 9GB to 3GB (Mac version, didn’t look at the size on Windows before uninstalling V2). So at this very moment it’s a useful upgrade for people who used V2 anyway.
Krita may have started out as a photo editor, but that’s clearly not its focus today.
Editing features were not removed, so it’s still a capable image editor, formal focus or not.
not sure what method you tried, but I was able to get V2 running via Lutris using the guide in this repo
Relies on a patched variant of Wine, so hardly “works great with Proton/Wine”. I tried V3 with regular Proton and the installer didn’t even run.
I was really hoping for Linux support some day.
I hope with easy access to Affinity V3, someone in the FOSS world will now reverse engineer the Affinity file format. The only 3rd party solution for Affinity files I’m aware of is Photopea but that may just as well be a version of Affinity Photo running in some VM on the server to convert the files to PSD to then edit the files from there.
People keep saying Krita is a great alternative to GIMP, Photoshop, and Affinity Photo, but photo editing is not its focus at all.
That’s not exactly true. Yes, the focus shifted to painting a bunch of years ago but Krita still started out as “KImageShop”. There are many image editing features available and unlike Gimp, it A) works across all major PC operating systems equally (and Android), B) uses an up to date toolkit and doesn’t lag behind by years (Gimp only recently adopted GTK3), C) doesn’t user headerbars, and D) isn’t named after “a derrogatory term for someone that is disabled or has a medicial problem that results in physical impairment”.
They take a loss on this product to become the de-facto standard image/vector/publishing application.
For now they take the loss to break the Adobe monopoly.
So they’re planning to hook people in with freebies then boil the frogs a little slower.
If you never pay a dime anyway, it’s kinda irrelevant how much the AI features cost, no?
AI training?
When created a Canva account for Affinity 3, the setting “train AI using information about your general usage which includes fonts, colours, search queries and instructions you input. This does NOT include any of your uploaded images, videos, or designs” was on, “Allow your content to improve AI” was off.
For now it’s configurable at https://www.canva.com/account/privacy-preferences and I think they’ll have a hard landing on the face if they ever change it.
never support anything by canva
Getting Affinity without ever paying is hardly supporting them. At least it’s a stopgap until Krita finally fixes their text tool which is honestly the sole reason why I bought Affinity 1 and 2. (In case anyone wonders: Yes, I also donated to Krita.)
The “ad” is a single button that you can turn off. For now it’s fine.


Oh so that’s what those little updates are that always seem to pop up? Good to know!
There are others as well but on Steam Deck the shaders are by far the most prominent of those. I’m not sure what the others are and how many of those are because the developer changed anything or if some are autogenerated by something on the Steam store back-end.


It could be done for the Steam Deck, since every Deck has the same graphics hardware, if game developers & publishers were willing to make and distribute Deck-specific builds.
Valve does it. They show up as updates and get downloaded off Steam. It’s optional but it’s enabled by default. Parent poster has disabled it at some point and forgot about it.

Plasma has server side decorations under Wayland. While it’s admirable to wanting to support as many desktops as possible, I think it’s also fine for games developers to say “we support SteamOS – its Game Mode and its desktop mode”. Both are built on standard APIs and if a specific desktop doesn’t care to implement standards, sucks to be them.