The Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 days agoIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldimagemessage-square150fedilinkarrow-up1997arrow-down18
arrow-up1989arrow-down1imageIf those devs didn't have the extra time to be creative, we might not have gotten this classic.lemmy.worldThe Picard Maneuver@lemmy.world to RetroGaming@lemmy.worldEnglish · 2 days agomessage-square150fedilink
minus-squareWindex007@lemmy.worldlinkfedilinkEnglisharrow-up68arrow-down3·2 days agoGoldeneye64 : 1997 JIRA : 2002
Goldeneye64 : 1997 JIRA : 2002
scrum: 1986
Scum: 3000BC