• JasonHears@feddit.nl
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    1 year ago

    I love that pirate groups still use ascii text art in their release notes. It’s like a little piece of the world that hasn’t changed in 30 years.

  • ayaya@lemdro.id
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    1 year ago

    To be fair it’s the exact same bypass as any other Steam game. Any steam emulator would work.

  • iturnedintoanewt@lemm.ee
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    1 year ago

    Hol-eee shit. My GTX 1070 doesn’t meet minimum requirements…and it just won’t boot? Oh wow.

    • totallynotfbi@lemm.ee
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      1 year ago

      They don’t even replace the DLL file for you! After you run the RUNE installer, you have to copy the emulator yourself

      • TechnoBabble@lemm.ee
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        1 year ago

        You can just click the checkbox for “Copy crack to install directory” to get the installer to do everything for you.

        I’m not sure why that isn’t the default.

    • TheCaconym [any]@hexbear.net
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      1 year ago

      Exactly; this just needed an emulator like goldberg

      Bethesda games usually don’t go for heavy DRM stuff (beyond the basic steam DRM), because it impairs modding (especially injection / nonofficial modding, stuff like SKSE for skyrim)

  • Blackmist@feddit.uk
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    1 year ago

    I would think that it’s cheap availability on GamePass and likelihood of frequent updates would make for a muted response to this one.

    Plus I don’t think it was protected to start with for modding purposes. People will be flying around in Thomas the Tank Engine by the end of next week.

    • ColeSloth@discuss.tchncs.de
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      1 year ago

      For these reasons, I’d rather buy Bethesda games. As a company, they aren’t assholes. I’d hate for them to get bought out by ea or something like all the rest.

        • Krackalot@discuss.tchncs.de
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          1 year ago

          While you’re absolutely right to point out they have already been bought by Microsoft. I think we can all admit MS has had an unbelievably better track record with acquiring studios than EA.

      • dustojnikhummer@lemmy.dbzer0.com
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        1 year ago

        Not necessairly (well, goodbye to Starfield Script Extender in that case). But I think it’s more that Gamebryo can’t integrate Denuvo lol

        • argv_minus_one@beehaw.org
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          1 year ago

          It would also be unplayably slow. Bethesda games aren’t known for performance even without Denuvo slowing them down.

            • argv_minus_one@beehaw.org
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              1 year ago

              Unless I’m mistaken, Denuvo constantly encrypts and decrypts everything in the process’ memory, including executable code, in order to conceal it. There is no way to do that without massive performance overhead.

              • dustojnikhummer@lemmy.dbzer0.com
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                1 year ago

                There are uncracked Denuvo games to this day that don’t have performance issues. Not everyone is incompetent in implementing it. That doesn’t mean I’m defending it (but Reddit/Lemmy will like to take any sort of non-attack as defense sooooo), I’m just saying that there are Denuvo games that don’t suffer performance issues.

    • dustojnikhummer@lemmy.dbzer0.com
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      1 year ago

      Bethesda Game Studios games don’t have DRM like Denuvo. BGS and Bethesda Softworks are two different entities. ID, MachineGames and other Zenimax studios tend to have DRM, not BGS.

      On the other hand, didn’t Denuvo come out after Fallout 4 launched? So what would they even protect, 76?