• voik@ttrpg.network
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    1 day ago

    Outer Wilds. Endings of both the main game and the DLC can still get me to tear up a bit. I saw a post somewhere, don’t remember, that said something along the lines of “Listening to the Outer Wilds OST is the only way I feel my feelings any more.” It’s about like that.

    • john_lemmy@slrpnk.net
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      22 hours ago

      Yes! I have to try the DLC, I’ve been afraid of it not living up to the main game’s whole thing

      • cassie 🐺@lemmy.blahaj.zone
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        11 hours ago

        I won’t overhype it, as others are saying it changes up a lot and there’s a particular section near the end that a few people I know bounced off of. It will be a very different experience, built on the same bones, but trying to accomplish something different.

        But holy shit, to me it’s an improvement on an already phenomenal game, and builds on its narrative and mechanics in ways I thought were really clever. It feels like the other side of the coin from the main game and bolsters its themes from another perspective. Can’t recommend it enough.

      • psycotica0@lemmy.ca
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        14 hours ago

        The DLC is good, but it’s different. Quite different.

        And without spoiling anything, let me say that during the beginning and middle it feels even more different than it ends up being, which is a bit jarring to some fans of the original.

        I like it, I’m glad I played through it, but I understand people that are grumpy with it or don’t gel with it.

        I think the flaw it has, by nature of being DLC, is that it has a bit less surface area than the main game. In the main game if you get stuck there are a hundred other areas to explore and learn stuff that may help get through the stuck parts, or even just give you a break so you can prevent frustration. But in EotE if you get stuck in, like, 3 places it sorta locks you up, because those are the only 3 threads you have available to you at that time. So it’s not bad, but is more prone to frustration and feeling stuck than the original.

        But if you relax, and push through, and in some cases have “faith” that the designers have way through in mind, I think it’s good and scratches a similar but different itch.

        • Skua@kbin.earth
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          15 hours ago

          Agreed on this. There are at least four separate moments of incredible reveals, and so many little details work towards creating a powerful atmosphere. It’s amazing

          Spoiler of a specific thing I liked a lot

          I distinctly remember looking around the seemingly abandoned ring station, after recovering from how cool it was to see the whole thing arcing up above me, and realising how all of the furniture was way too big for me. It’s such a trivial thing but it did a lot to make me feel like I really, really did not belong here