• Endymion_Mallorn@kbin.melroy.org
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      19 hours ago

      Quality is exactly what we need in games machines.

      Not meaningless iteration and oppressive corporate greed. The 2600 was a quality machine - you can still find working VCS consoles in the wild - and when they fail, it’s usually something that can be fixed by the owner of the console. It doesn’t die because software tells it to die, or because of a known manufacturing fault where a simple fix was ignored because it wouldn’t have been profitable. The same can (mostly) be said of NES, SMS, MD/Genesis, SNES, and even TG16/PC Engine.

      Beyond that, I expect that 32-bit machines and forward should still work, even if disk rot is affecting the ones that weren’t cartridge based.