Quality is exactly what we need in games machines.
Not meaningless iteration and oppressive corporate greed. The 2600 was a quality machine - you can still find working VCS consoles in the wild - and when they fail, it’s usually something that can be fixed by the owner of the console. It doesn’t die because software tells it to die, or because of a known manufacturing fault where a simple fix was ignored because it wouldn’t have been profitable. The same can (mostly) be said of NES, SMS, MD/Genesis, SNES, and even TG16/PC Engine.
Beyond that, I expect that 32-bit machines and forward should still work, even if disk rot is affecting the ones that weren’t cartridge based.
I’m my day that wasn’t far from the truth. We don’t need quality games machines but they’re a very nice luxury.
Quality is exactly what we need in games machines.
Not meaningless iteration and oppressive corporate greed. The 2600 was a quality machine - you can still find working VCS consoles in the wild - and when they fail, it’s usually something that can be fixed by the owner of the console. It doesn’t die because software tells it to die, or because of a known manufacturing fault where a simple fix was ignored because it wouldn’t have been profitable. The same can (mostly) be said of NES, SMS, MD/Genesis, SNES, and even TG16/PC Engine.
Beyond that, I expect that 32-bit machines and forward should still work, even if disk rot is affecting the ones that weren’t cartridge based.