It has been the sensible order of choosing the source account then choosing the destination account. Now they’ve switched it to where you have to first choose the destination account then choose the source account.

I understand this shouldn’t be a big deal but my brain just absolutely rejects it and even knowing full well they’ve made the change on several occasions I’ve moved money the wrong way. Sometimes without even realizing it for days.

I don’t think this is simply a muscle memory thing that I’ll eventually get used to; I feel like it’s fundamentally nonsensical and I’m curious if it’s just me. Or am I just being a stubborn old man stuck in his ways?

  • theneverfox@pawb.social
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    2 days ago

    Honestly, picking the destination first makes more sense.

    But the primary law of UX is you don’t change shit up on people. I’d have taken a stand if I was on that team

    • ccunning@lemmy.worldOP
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      2 days ago

      Curious why you think destination first makes more sense.

      I just can’t get over the idea that when you move a thing to a different place, you go to where the thing is first so you can take it to the new place.

      • Jack_Burton@lemmy.ca
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        1 day ago

        When you pay a bill, do you select who you’re paying then the amount from whichever account, or do you select the amount from an account and then select the company you’re paying?

      • theneverfox@pawb.social
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        2 days ago

        Sure… If I want $300 in an account, that’s my goal. I don’t want to decrease another account by that amount

        So my goal is to move X money into Y account, or maybe all but X money into Y account

        The second half is where it comes from. It’s not the goal, it’s the means

        But again as I said, flipping this is a worse solution than either direction

        • grue@lemmy.world
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          2 days ago

          You must be an electrical engineer or something, since you’re apparently so used to thinking about flows backwards.

        • walden@wetshav.ing
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          2 days ago

          We have very different brains in regards to this subject.

          When I pay for something (moving money) the first thing to do is choose the source. Cash, credit card, venmo, etc. Only once I’ve decided that can I pick where to move it… The cashiers hand, credit card machine, scan a venmo barcode, etc.

          • Azzu@lemmy.dbzer0.com
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            1 day ago

            It’s funny, in all your examples, the need to pay comes first, then your selection of the source.

            Like the cashier extends his hand, so the destination is clear, then you think about the source. The credit card machine is clear, then you choose which of your cards to use. The venmo scanner is there, then you choose how to fulfill that.

            • Telecaster615@lemmy.world
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              20 hours ago

              I think you’re adding more layers to this than what is actually required.

              To move money from a to b. Not why it needs to be moved.

              To pay a cashier you need to get your money/payment first. That’s the source. Handing it to the cashier is the destination.

              Everything else you’ve mentioned is a why and has no bearing on the movement of payment.

              That’s my…O2 anyway

            • walden@wetshav.ing
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              1 day ago

              It’s not a perfect example. The need to pay sort of starts as soon as you put something in your shopping basket. I’m not transferring money to the cashier unless it’s cash – otherwise it goes somewhere else and eventually the store gets it.

              It’s just a thought experiment about something reasonably similar, and the similarities for me start after everything is rung up and it’s time to move money.

          • BlueÆther@no.lastname.nz
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            2 days ago

            I wonder if at least some of it come from western writing: from left => destination right

            It affects a lot of descriptions that we use in the west

          • Randomocity@sh.itjust.works
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            2 days ago

            Alternatively, you go to a store and decide you want to buy something. Now that you know what you want to buy are you doing to use cash, card, or barter?

            • ccunning@lemmy.worldOP
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              1 day ago

              A reasonable point.

              Counterpoint: When I want to buy something, I first go to where the thing is; not where I wish it was.

          • theneverfox@pawb.social
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            2 days ago

            I think that my flow is far more natural… But suffice to say I wouldn’t switch it on you either way

            • walden@wetshav.ing
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              1 day ago

              I looked at three of the banks/brokerages I use and the results are interesting!

              The brokerages present you with step by step screens, and first have you choose the “to” account. Then you click ‘Next’ and choose the “from” account.

              My bank presents them on the same screen, going top down. On top you pick the “from”, and below it you select “to”.

              So, despite my strong opinion, apparently there hasn’t been any consistency in my experience, granted I don’t transfer money very often.

              • theneverfox@pawb.social
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                1 day ago

                Yeah, it’s basically a UX issue. You can make either one seem more natural depending on how you present it, although if I’m transferring money I probably care more about where it’s going

          • theneverfox@pawb.social
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            1 day ago

            I mean, I do this professionally, I took courses that break down what makes something feel intuitive

            • SanctimoniousApe@lemmings.world
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              1 day ago

              I don’t doubt that, but courses are selected/designed by their teachers - who likely select what fits their pre-existing biases. Virtually nothing humans do comes out without biases affecting things, which is what makes the “reproducibility” of studies such an important part of science - and even those reproductions need to be done numerous times by varying parties for the results to truly start to become trustworthy.

              In short: there’s no pleasing everybody, but if you’re going to try then you must allow for differences in views and modus operandi.

              • theneverfox@pawb.social
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                21 hours ago

                You realize this is actually a field of study? Like, this isn’t a particularly soft science… Companies have done massive A/B campaigns and written papers on it, universities do studies on it… It’s not just opinion

                • SanctimoniousApe@lemmings.world
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                  17 hours ago

                  Yes, as it has been for decades. I also learned some about it back in the early days of the '80s into the '90s. It’s constantly evolving along with the tech (and the capabilities of the current majority of users), so there’s never been much of an absolute set of standards that have withstood the test of time. Again, there are a wide variety of people in the world - all with their own perspectives and ways of doing things. As such, the goal of a universally intuitive interface - while laudable - is a bit of a quixotic pursuit, IMHO. At least until it fully resembles & interacts like real-world objects & beings, anyway.

                  ETA: They’re more likely eventually going to settle upon a set of standards that is based upon what users have collectively already been forced to learn from using existing interfaces. Once the vast majority of the world’s population is used to and on board with the same way of doing things, that will likely become the “standard” by default. For example, a growing number of people today are only comfortable using their phone, and have never really learned how to use a computer with a similar level of comfort. It will likely remain that way until some new major “paradigm shift” in tech happens (like the shift from PCs to phones) that starts the process anew.

                  • theneverfox@pawb.social
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                    1 hour ago

                    They don’t teach material design or something, they teach you to look at the interfaces people use the most and copy the shorthand and general layout

                    Then they teach you what not to do… Don’t make buttons appear and disappear, don’t make interactions move things around… These are basically universally confusing

                    They get into a bit of color theory, making certain actions “weighty” by adding loading, and all sorts of other techniques

                    But the most important piece is figuring out what the main use cases are, and making the tradeoffs to make the experience as frictionless as possible. Stuff like minimizing clicks, piching things by default, hiding unnecessary information, etc

                    It’s like teaching art. You put labels on concepts and make them practice picking apart the composition so they can understand the individual elements at play and how they fit together

    • BCsven@lemmy.ca
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      2 days ago

      If you think of it in physical terms , when you move something you have to grab it from its source then go to the destination.

      Like even moving money to pay for something, you take out of your wallet and hand to the cashier.

      Even computer filesystem management is: copy source destination, move source destination

      • theneverfox@pawb.social
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        21 hours ago

        It depends on how you look at it, and how it’s presented

        You don’t fill a hole by grabbing dirt and finding a hole, you realize you need to fill a hole, and then you grab/buy materials to fill it in with.

        It’s just a matter of approach. You can frame it in either direction

        • BCsven@lemmy.ca
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          20 hours ago

          You still have to move dirt from source to destination, especially if there are multiple holes. But yeah maybe they should have a UI toggle

      • Azzu@lemmy.dbzer0.com
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        1 day ago

        Can also think like this, “I have an invoice that I need to pay. So I need to pay to there, let me figure out where to get the money from”, i.e. impetus/problem-based thinking instead of process-based thinking.

        The process is move X to Y, but the need to get something to Y actually came first, like Y is an invoice, or an account that is overdrawn, or whatever. Y created the “problem” initially, and then moving from X is the “solution”.

        • BCsven@lemmy.ca
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          1 day ago

          This is in a personal bank account though not inter company business