- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
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We didn’t stop there, we have more improvements related to trains prepared for 2.0, but we will have to leave them for another day…
Can’t wait. It feels that they are working heavily on improving trains
Yo dawg, I heard you like concurrency problems so I added support for interrupts interrupting interrupts.