This is really it. In some ways early CGI was actually more intensive than traditional setpiece, costume, and effects-making in that it had a very high technical skill floor. Not denigrating the skills of actual physical artists here, but you had to not just have an artistic sense, but be able to navigate (in some cases, program in the first place!) the tools behind it.
This is really it. In some ways early CGI was actually more intensive than traditional setpiece, costume, and effects-making in that it had a very high technical skill floor. Not denigrating the skills of actual physical artists here, but you had to not just have an artistic sense, but be able to navigate (in some cases, program in the first place!) the tools behind it.