- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
Full title: Doom dev blasts Xbox after Microsoft ‘Gutted’ id Sofware with layoffs: “they fundamentally don’t understand art” and “it’s hard to make a game when there are entire departments that are gutted that you need, entire disciplines that are gone”.



The reason is money. Companies intentionally fire people who are worth more because they have to pay them more.
They care only about short-term changes to the balance sheet to keep shareholders and bookkeepers happy. Sure the knowledge deficit might affect long-term profitability, but that’s a problem for another day. The underlings can figure that part out, and if they can’t, they’ll just get laid off too.