cross-posted from: https://lemmy.world/post/54234120
the left image is of a native port recompiled for PC, and the right one is an emulator being developed to run Switch 2 games
Just calling it now all this is going to come to a end soon. It will still go on, people will just switch over to Chinese models, and Claude/openai will have to nerf their model to the point it false flags other people making apps not related to the decompile scene.
And I want to clarifiy when I say come to a end, I mean someone like Nintendo is going to make a big stink about this and make most of it stop. Majority of people that use ai are not the most motivated when you put a machine that promises to do all the work for you. So switching to a new model, or learning new harnesses to point the models at might be enough to deter the type of person who would just tell claude to “make Mario brothers from scratch no mistakes” and vibe code it 100%, which is what all the viral slop was.
There’s a giant list on github of hundreds if not thousands of games that are already decompiled, and many projects that use these go unnoticed. They’re just waiting to be turned into a apk, or someone might do something cool like turn vice city into a mmo. So once all this dies down a little it will be less noticeable for lawyers. Hopefully, they might just start using ai on github to scan and remove this, because Microsoft owns github. We could move to self hosted or git alternatives but you get the point, nothing is certain.
It takes like 3 clicks to get OoT running on windows. Was playing yesterday and it works great.
Nintendo honestly deserves this. But I still think that majority of people are too lazy and this won’t hurt sales much.
What are even the new ones called?
I mean, the reason it won’t hurt sales is because piracy doesn’t actually hurt sales, and studies have shown piracy can increase sales.
Basically, most people willing to pirate games weren’t going to buy the games in the first place[1], but there are going to be a percentage of converters who like the game enough to buy through official channels.
And there’s a cultural currency that comes from being a popular piracy target, too, as that means more people (who have played it) are talking about the game and are likely to convince others to try it, which is going to bring in more customers. Basically what happened with Game of Thrones, when they (I think it was the director?) boasted about being the most-pirated show in the world. In that way, you can get sales out of people who never even purchased your product.
EDIT: fixed costumer typo
video games are a luxury item and especially with the economy seeming to trend down and game prices definitely shooting up a lot of people aren’t going to have the means to afford playing ↩︎
That went funny when a movie totally flopped and the makers wanted to blame pirating, and it turned out it was the least pirated movie that year.
There’s also a regional accessibility issue. For a while, piracy was the only way to get things at the same time everyone else was talking about it, rather than a few weeks or months later.
Plus, even if they don’t buy the game, they might become interested enough to either get merch, or future games.
waiting to see: You can see everything.
Both of those are absolutely true, and I apologize for being a dumb american and forgetting the first.
In this instance I am not so sure though. Nintendo is a hardware company first and foremost. A lot of people only buy their console for the exclusive games. A ton of PC gamers also had a switch 1. But this time, if the games work so easily on PC, I don’t really see a lot of PC gamers picking up a switch 2.
I would have bought a switch 2 for OoT, but now I won’t.
Honestly the only thing that would get me back to nintendo is if they made a 3ds successor of some sort where games were sold on cartridges coming in pretty boxes. The switch 2 has no purpose in my life now that everything is weeks away from running on a steam deck or macbook. Nintendo needs to go back to its roots.
Or they could cave and just put all their exclusive games on steam. People will buy out of convenience then.
Yup. I bought the OG Switch for Breath of the Wild. Literally for that one game. Those big platform exclusives absolutely are system sellers and Nintendo are fully aware of the fact.
I do hate that as a strategy, because we don’t live in a world any longer where platform exclusives should exist. All hardware is homogenous, and any platform locking is completely arbitrary.
We hope Nintendo will take this as a lesson to ditch platform exclusivity, but I’d bet anything they will draw the exact opposite conclusion and double down.
I won’t be surprised if the next gen of Nintendo gaming is always-on streaming powered by cloud GPUs.
Nintendo could embrace what they do best which is creating hardware. I have a plethora of different controllers including a steam deck and my OG switch pro controller is still the best one.
My favourite console of all time is the “new” 3ds XL. They need to lean into the retro gaming wave that is happening rn.
My modded new 3ds xl has a broken top screen after a recent trip and it is almost impossible to repair. Parts not available. If they just made a good handheld again I would buy.
I wouldn’t personally call Nintendo a ‘hardware company’
They make innovative hardware and bundle it up with games that use the capabilities well. I think Nintendo would consider themselves an end-to-end experience company. And they can’t do that if they lose control of the ecosystem by letting other people run their own software on it.
I said that BOTW was a "system seller’’ and I meant that, but not in the sense that the end goal was to sell the console.
No. The goal of big first-party games like Zelda - which always happen to come out for new console launch time - is to make people own the console so once they have it, they buy more games for it. That’s the long-term money. Twenty games over five years and every cent through their ecosystem.
Nintendo don’t want to sell you open hardware, and they never will.
A description I heard from Conrad Zimmerman that I think is apt is that Nintendo is a toy company. They largely aren’t following the tactics of the other big movers in the gaming space because their strategy is fundamentally different.
Personally, I cut ties with Nintendo after what they did to Bowser (no, not that one (no, not that one)).
I won’t launch into a rant no-one asked for but I think you’d be in the minority of pirates if this news is what changed your mind.
It won’t. It never does.
I, for one, would have to spend a lot more than the $510 + tax I did for a Switch 2 and the game to get a computer that could run it well.
I get a lot of stuttering. Seems its constantly building shaders.
Get the newest version of Hookshot and compile all shaders before launching the game.
Does anyone know if it will run on a steamdeck?
It should, it’s not much more powerful compared to Switch 1 and that can run on SD.
Just looked at some articles and looks like it’s complicated as to which is more powerful, but the difference seems slight enough to support that. And that’s exciting.
Gotta try the OOT remake to see how well it runs on my rig. Got Pokopia and Starfox running. No issues with Pokopia at all; Starfox has some artifacting in cutscenes and can’t maintain a high FPS, but its adequately playable. Not sure what else even is there that isn’t already officially ported or available on Switch 1 also.
Edit: OOT also runs smoothly. Not always 60 (the cutscenes are usually 60 but gameplay fluctuates between 30 and 60, usually sitting somewhere around 40-45). But I am on 10 year old hardware. Shit was saying you’d need a super modern Intel CPU just for 30, tho, so that was a lie.
What emulator or recomp project are you using? I’m running Hookshot, and fidelity/graphics are mostly stutter and glitch free, but could use a few more FPS.
Whatever one came with Fitgirl’s Pokopia pack.

Donkey Kong Bonanza runs on my AYN Thor (banananative) at about 20 FPS @ 1080p or 40 FPS with lossless frame gen on.
https://git.eden-emu.dev/moceure/BananaNative
It is insane how fast we got Switch 2 emulation running after the fs sysmodule exploit only like 3 weeks ago.
I mean, it’s always great to fuck with Nintendo, they are scum, buuut… I will proceed to not touch those things with a pole the diameter of the universe. Fuck this vibecoded trash.
I don’t think it’s vibe coded, though. Real people who’ve put work into emulator projects are going at it with a pair of pliers and a blowtorch.
But the “ai” helped them get access to the console. I’m assuming most,if not all, decompiles needed it bc of the speed which it was done. But you can use an emulator instead.
It’s actually very interesting bc they didn’t even need root access. This pulls everything without decryption. No security keys are needed.
Modern Vintage Gamer put up a video yesterday talking about it, and the short version is that 90% of the work was already done by the Yuzu team. The Switch 2 still runs Horizon OS, still runs a Tegra architecture, so the majority of the work getting Switch 2 titles to run is in converting new instructions and stuff.
PC G*mers AI vibe coding an emulator for a game they claim to never have wanted.
It would be funny if it wasn’t so sad
Who ever said that they wouldn’t want Zelda on PC? What?
Edit: oh my b, i’ve fed the troll
I have heard nothing but G*mers complaining about yet another Ocarina remake.
As well as general complaints against Nintendo games.
It happens to the best of us. They’re hungry little buggers.






