- The real SMB2 was on Super Mario All-Stars for the SNES and I gotta say… The reskinned Doki Doki Panic is a better game. - It is, but it doesn’t play like a Super Mario Bros. game at all. They just got away with it because the series was still new. - Even back then, when you jumped onto the first enemy and just… Stood on them instead of killing them was pretty different. - It wasn’t totally outrageous though. Zelda did it. I think there might be more, but I’m old and this is reaching way back in the memory banks. - We used to compare Zelda II, SMB 2, and Castlevania II for all taking weird swings before swerving back for their third entries. 
 
 
 
 
- I remember when Mario 3 came out, there was so much hype and demand for yet another sequel that a local game rental store put a copy of “Super Mario Bros. 4” on their shelf. Astonished at our good fortune, we immediately rented it. - Our first clue something was off: the box was much different, square-shaped. Mario was on the box, but the writing was all in Japanese. - The game cartridge was also odd, but we just chalked it up to being a super-secret Japanese release and rushed home to play it. Looking back, It was actually a Famicom cartridge with a converter attached to it. - When we turned on the game, it gave us Mario game and a Luigi game options. We were quite befuddled to pick up the poison mushroom almost immediately and get that face-slap the game was intended to deliver. Somehow my brother later discovered he could play even harder levels right away by holding one or 2 of the buttons while pressing start. - Overall it was a bit disappointing, but it was the game we selected to rent so we were stuck with it and played the hell out of it. What a weird surprise to see it come back years later on the SNES… - The SNES release letscyou save after every level which was totally necessary for my American ass 
 
- Nintendo made the right(ish) decision. Making a harder version of the same game is not a proper sequel. - It wasn’t just a harder version. - Miyamoto handed it off to another director, and wasnt really focused. It broke the game design rules that he created. Power ups were supposed to reward you. The game had a lot of unfairness for the sake of messing with players. - Aren’t there statements about his mental state attributing to the design having these changes? I could’ve sworn I read something about the poison mushroom being too controversial and a whole thing about him (Miyamoto) seeking therapy. 
 
- Kaizo speedrunners disagree. 
 
- Sussy Super Mario Bros 2 is super fun though, even if it is just reskinned Doki Doki Panic. I’ve played DDP in an emulator, but I like it better with the Mario characters! - I’m so nostalgic for it. I played it over and over on the SNES Mario All Stars cartridge. - I’m nostalgic for it too! Everything about it – the colors, the music, the game play – makes me happy! 
 
- One of my favorites in the series. I wish they would would make SMB22. - Seems a bit wild to skip out 3 to 21 but to each, their own. 
 
- Having a run button enhances the gameplay quite a bit as well. 
 
- I don’t mind 'it’s was a nice game . 
- Best episode of the Simpsons hands down. 









