simple@lemm.ee to Gaming@lemmy.worldEnglish · 1 year agoHigher difficulties in every single RPG.lemm.eeimagemessage-square98linkfedilinkarrow-up1807arrow-down19
arrow-up1798arrow-down1imageHigher difficulties in every single RPG.lemm.eesimple@lemm.ee to Gaming@lemmy.worldEnglish · 1 year agomessage-square98linkfedilink
minus-squareNoite_Etion@lemmy.worldlinkfedilinkEnglisharrow-up12·1 year agoMetro did this right, both you and your enemies can be killed in one to two shots, making combat tense and rewarding.
minus-squarepurplemonkeymad@programming.devlinkfedilinkEnglisharrow-up1·1 year agoYea I remember this being one of the suggestions for the stalker series. if the enemies are too hard, turn the difficulty up so they die faster.
Metro did this right, both you and your enemies can be killed in one to two shots, making combat tense and rewarding.
Yea I remember this being one of the suggestions for the stalker series. if the enemies are too hard, turn the difficulty up so they die faster.