• 29 Posts
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Joined 6 years ago
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Cake day: May 31st, 2020

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  • They may have entered the profession thinking they wouldn’t have to talk to people, but I just want to point out that this is not at all what the profession actually looks like. You have to constantly talk to people, to work out the requirements that the customer actually needs and exchange knowledge with your team mates. If someone is not a team player, that is the absolute quickest way to get thrown out.



  • No worries, I did not get you wrong. I commented, because I (rightly) assumed that you care to not sound elitist.

    I think, a big part of the problem is that saying one choice is superior kind of implies in itself that people who don’t make this same choice are not the smartest.
    Obviously, in reality there is a lot of other factors, like inertia (you don’t have to be stupid to not want to learn a different system) and well, the system being separate from the ecosystem (all the light/dark mode features won’t convince someone to switch who strictly needs an application that won’t run on Linux).

    But yeah, if people don’t pick up on this nuance or don’t give you the benefit of the doubt, that just is likely to sound elitist to them… 🫠


  • I can recommend wiping the floor regularly with a damp cloth. Removes a lot of the dust from the room, so that it can’t get kicked up and land in other places. And it’s relatively quick to do, especially since you don’t have to reach all the corners for that either.

    You may want to add a bit of lemon acid to the water every few months or so, since the water will leave behind limescale when it dries, which will make your floor less shiny.






  • Ephera@lemmy.mltoProgrammer Humor@lemmy.mlScrum
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    5 days ago

    Yeah, this is probably going to sound like a truism, but to avoid shitty Scrum, you need to resist management trying to alter the processes, but you should absolutely tweak the processes to account for the needs of the devs.

    Basically, yet another reporting meeting does not help deliver the software faster. But more (or less) meetings for devs to sync what they’re working on, that can help, depending on your team’s specific needs.





  • At its core, SystemD coordinates and launches all the services in your operating system. So, it is essential for the boot process, but also does scheduling, meaning you could run a backup script every night with it, for example.

    That’s the simple answer. But in truth, SystemD is often criticized for doing too much, so it’s hard to describe what it really does. For example, you can also manage network interfaces via SystemD.

    Kind of the goal of SystemD is to provide common plumbing which works the same across distros, so that when you configure your services or network interfaces etc. on Ubuntu, it works the same as on openSUSE or Arch or whatever.






  • Ephera@lemmy.mltoGames@lemmy.worldPet Peeves with Games?
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    11 days ago

    I think, this was on my mind: https://pt.mezzo.moe/w/waYE4NkZGpqQ9qpW1th1ga?start=15m10s

    I don’t know, with this example in particular, I find it quite disruptive, too, that there’s explanations of the game mechanics and then the character barges in with some funky expression and some rhethoric question à la “And then I’m that thing?”. Yeah, dude, did you not listen to the tutorial ghost explaining that just then?

    In fairness, this is a game that’s pretty much story-first with a bit of puzzling in between. And it was only that Let’s Play that I saw; I would’ve almost certainly skipped that game, if I came across the store page, since I assume, it would’ve been obvious that it’s a story game.
    Well, and also in fairness, this is a pretty fringe game. There’s a decent chance that it isn’t considered ‘good’ in other aspects either.

    In general, I don’t want to be too critical. Not every game has to be for me. Well, most don’t have to be, since I don’t play an insane variety of games to begin with. But yeah, still just wanted to throw that into the conversation as a pet peeve of mine, since there’s (perhaps less egregious) examples of that in a variety of games.


  • Ephera@lemmy.mltoGames@lemmy.worldPet Peeves with Games?
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    11 days ago

    I think, you’re perhaps conflating story with gameplay here? I do think, it’s good to incorporate the tutorial into normal gameplay. So, you start playing the actual game right away and get told the controls as you need them. And sure, if it is a story-driven game, that probably means there has to be a story segment before all that to explain why you’re starting on this journey to begin with. So, I’m not saying I want the tutorial to be an entirely separate thing, like it typically was in the 90s.

    I’m mainly just complaining about when it’s too intermixed, because I’d like to be able to skip all the text boxes where they’re rambling about the story. If they switch mid-sentence to explaining what you’re supposed to do and what buttons to press, then I’m likely to miss that while skipping through the story bits.
    Preferably, there’s a separate info box on screen after the dialogue ends (which is a good idea for several reasons), but it could also just be highlighted, if they want it to be within the dialogue.