Reminds me of the Wigglers from Super Mario Sunshine
Reminds me of the Wigglers from Super Mario Sunshine
Two separate and very distinct oof moments in that book.
Their talons are wicked too. Got me as w Child and now I have scars across my cheeks.
Theyre extremely faint now, but if I was any older when it happened, they’d definitely affect how stunningly beautiful I am.
Ugh. I fly home in a week. Hope it’s not horrible by then.
My $460 power bill in texas agrees I hate it here but my entire support community is located here :(
To some extent they likely do. Nobody truly knows their “proprietary engine” other than dedicated modders and bethesda staff.
There’s definitely a level of negotiation that goes on between Microsoft and bethesda, which, outside of their massive titles Skyrim and Fallout, has successful games published (not developed) by Bethesda, like Doom, Deathloop, Dishonored, among others. If Microsoft makes demands, they could backstab the devs of whatever game they make, just like they did to new vegas.
So yeah, I doubt they’d let it happen again.
I work for a very large organization that deals in supporting nonprofit organizations (mainly) in part of a training team. My specific role is administrative support and curriculum development, as well as coordinating overall operations and logistics for one specific team.
As if they’d let that happen.
The last time they let another studio develop something, it blew expectations out of the water and as a result made their game built on their home engine look like hot dog water.
New vegas is by far the beat fallout game, if for no other reason, it’s an actual role playing game, and not an action adventure game.
Right?
Bethesda just released an expansion for fallout 76. It’s a game that I’m fairly fond of, considering the amount of dislike I have for fallout 4, it improved on it in every way from the worldbuilding to building to the story, I could go on, point is, I like it.
The new expansion, the first map expansion and like 20 major updates in.
The new map is quite a large region. You’d expect a few side quests to unlock these other locations. Maybe some hidden gems. Maybe some cool NPCs outside of the main “expansion” right?
Its literally: A main quest that’s short (beat it in like 3 hours on the first day it dropped)
A single side quest that’s more of an optional objective on the main quest
A single new event
A single new boss.
Four things they added. Two of which can only be done once (bad formula for a game designed around repeating similar tasks)
They’ve just straight up gotten bad. There’s no love in their products anymore. It’s all taking the easiest way out, lacking any amount of real creativity.
I just want them to migrate from their shitty proprietary engine, buckle down on a good story and prioritizing fun.
Yes. Which is why there’s so much speculation about the fallout rights being given back to Obsidian for more.
I wouldn’t mind west coast to be taken by obsidian and east coast by beth tbh.
My entire extended friend group has refunded. It hurts em
Really it breaks f4se which is the script extender for mods.
And it takes me sometimes 45 seconds to a minute to load when returning to the Commonwealth or large buildings like the library or institute.
I’d imagine about 600 pages of beaurocratic law which has several addendums that nullify the definition entirely.
Oracle of ages and seasons were me childhood.
Can’t hurt to sent a 20 second email
It’s small because I knew it was coming, but I got the job offer for a promotion! Not many people I can tell.
The OG paper Mario was good. It combined elements from various jrpgs and other Mario titles at the time like Mario Luigi Superstar Saga. When the sequel came out, it delivered on all the hype and beyond. It’s cheeky. Fun. And actually quite long. It expanded on the elements of turn based combat, made twists and generally improved on every single aspect of the original. Then the third game came out, it was mediocre and didn’t live up to any expectations.
This game is a remake of the second game, so it’s exciting to see that there’s still hope for the paper Mario side of Nintendo.
All this to say, thousand year door is a point of nostalgia for a lot of people born in the 90s and early 2000s
Is your soul a good fertilizer?
“Ball is life” then implies…
“Fuck it, we live.”
BLUF: Agreed. Games don’t need realism to be fun. They need fun to be fun.
Aside from obvious genres like simulators, horror, or other niche games, graphics don’t, and shouldn’t be, the main focus of a game.
It could just be plain fun. I’d prefer games with a bunch of sandbox niche mechanics than seeing a tree in 4k upscale. Like Noita or Terraria.
Or a deep story. The original Talos Principle was alright on its graphics at the time, but it prioritized the story and puzzles. It was a fundamental game that shaped many of the philosophies I hold still today.
Graphics can be important, but I’d also prefer stylized over realistic any day. That’s why some of the older games still hold up today, graphically.
Wind Waker, the old 3d mario games, Bioshock, Oblivion (terrain, not people lol)
All had really really solid art. And it still looks good. Because it didn’t try to push the limits on making the game look real.
Back when Modern Warfare 2 released on the 360, I saw little dust clouds, and thought that it was the greatest game for realism ever at the time. The graphics were so good. Going back? Dogwater.