

Get a keyboard with blanked keys, this is what I used
https://www.daskeyboard.com/daskeyboard-4-ultimate
Your body learns real fast that looking down no longer helps with typing 👌


Get a keyboard with blanked keys, this is what I used
https://www.daskeyboard.com/daskeyboard-4-ultimate
Your body learns real fast that looking down no longer helps with typing 👌


I still haven’t seen the last one with Napoleon Dynamite, but I have seen and enjoyed the rest. I love the camp, what can I say 😎


Can I just get a solid sequel or reboot on tremors?
Don’t get me wrong, I love the camp it descended into, but the first one was great because half of the magic is that the characters were so ordinary and mundane (instead of wisecracking graboid hunters).
Fuck it what am I even saying, slap that face hugger on el blanco and giddy up!



Source: I once did some contract work on a WWE video game and experienced a slice of its fandom.


the government is not allowed to provide a service for free that a company can charge for
I am beyond mildly infuriated by such an idiotic stance, but it tracks with what I’ve seen.
RIP postal service you’re next.


Haha that’s me. I wasn’t at all interested in dying over and over and I only tried it to prove I was right.
But damn it’s a full spectrum experience, especially all the dirty and cheap stuff that other games are afraid to do (TWO grafted scions on the ceiling!?) makes the victories all the sweeter.


But we why know he belongs here haha.
Worf sends son away disappointed he’s not Klingon enough. Son comes back with his Klingon cranked to 11. Worf now disappointed son is not an orthodox Klingon warrior cast in his image 🤷♀️
Plus he’s also a super shitty brother 👌


Gonna agree with you for opposite reasons. The combat in the postgame dungeon, Costlemark I think. The one where you can’t use any healing items, it was a worthy challenge.
The other postgame dungeon, the platforming one was, was way better than many final fantasy challenges like jumping rope and dodging lighting.
Special mention for the incredible soundtrack, the Matoya’s Cave remix especially.
But ya everything before the postgame, the umm main game I guess, was ridiculously short. Imagine FFIV ending when you drill into the underworld, or FFVI ending when the the world breaks, that’s what the story in FF15 feels like. As soon as you depart to the next continent you get rug pulled by a time jump that takes you to the final boss 🫠


Xbox was so great when it launched. Thanks for bringing us decent length controller cables, hard drives, and Riddick Escape from Butcher Bay 👌
Nowadays, uhh thanks for making an unnecessary media center I guess 🤷♀️


The mediocrity as I understand was from the rift that developed in the team about the vision of the game being a sandbox vs a campaign.
However, I witnessed a new divide among the team which was less well-known; as more core game developers (such as myself) were recruited to help finish the game, a cultural gap emerged between the newer ‘gameplay’ team and the older ‘Sim’ team. The former group (which went on to spearhead Darkspore) was primarily concerned with how Spore played as a game. Were the mechanics engaging? Did the player’s choices matter? Was the game replayable? In contrast, the ‘Sim’ team carried the traditional Maxis DNA and was more comfortable with Spore as a toy box. Could the players express themselves? Was sharing one’s creations with other players meaningful? Did the game spark the imagination?
These cultural divides ruined Spore’s chances to be a focused, cohesive experience.
Reminds me of this




Don’t you get it? You cocksucker! I work for Dick Jones! Dick Jones! He’s the Number Two Guy at OCP. OCP runs the cops.


It’s obvious in HN because of the wide range of obscure topics (eg installing scaffolding on old British smoke stacks) that occasionally arise to the front page, all the ones on that topic are quickly flagged to oblivion.
You don’t have to be a genius to see the pattern 🤷♀️
Every time



Delivering this feature goes against everything I know to be right and true and I will sooner lay you into this barren earth than entertain your folly for a moment longer!


Amen, I am equally puzzled.
Truly some of the worst FF decisions all in the same game.
Why is the key to the postgame dungeon a piece of undifferentiated loot? Why did the game allow me to accidentally lock myself out of the postgame by selling it?
Why is the story is a low effort clone of Star Wars?
Why set FF12 in the world of FF:Tactics but make no reference to it?
Why, oh why, an all-women-race of playboy bunny girls in lingerie and heels?
That being said, programming your own teams’ AI is peak jrpg wish there was more of that. This baby got thrown out with all that dirty bath water unfortunately


Sage advice. In the meeting I will assume positive intent, like he’s protecting me from mummy’s curse.
In Turkish they* say
instead of
kinda like how we say accident instead of crash
*the folks I knew at least