yeah i always go Mudkip and the only time i ever have to do any grinding is before the mossdeep gym
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yeah i always go Mudkip and the only time i ever have to do any grinding is before the mossdeep gym
i wrote out a whole big thing and then my phone ate it so here’s the sparknotes: game design, both hardware and software, is a dialogue, with ideas bouncing back and forth between companies. none of your examples exist in a vacuum or were “never before seen,” nintendo just tend to be the ones who strike gold when they try something. with SEGA out of the game and sony and microsoft focusing solely on horsepower, the hardware dialogue has mostly stopped. it took a while to be noticable because consoles start developement way before they’re released, so it’s only catching up with us now. with new (sort of) entrants into gaming hardware like steam and retro handheld manufacturers entering the fray, things will likely get interesting again- but just like how we’re only feeling the drought now, it’ll take a while for existing hardware to catch up with the dialogue
Shiren the Wanderer II - N64
Acrobat/Circus - Arcade
Bulk Slash - Saturn
Aleste - MSX
Penguin Adventure - MSX
Super Hang-On - Arcade
Out Run - Arcade
Power Drift - Arcade
NiGHTS into Dreams… - Saturn
Sonic the Hedgehog 2 - Mega Drive
yeah but where’s the pun in that
what do we call this scandal? seagate? seagate…gate?
+1 towards turn-based games for your commute, keeps it easy to still be engaged with everything around you so you don’t miss a stop or something. i really love the Mystery Dungeon games, which are roguelikes in the literal sense that they’re procedurally generated dungeon crawlers where you start from scratch (or scratch-ish depending on how beginner friendly the title) when you die. the pokémon spinoffs are the most well known but there have been a lot of crossovers with other series as well as a line of completely original games called Shiren the Wanderer
i also have to mention Densha De Go, not because they would be particularly feasible but c’mon. don’t you wanna drive a train while riding a train? it’s real-er than VR!
it’s worth bearing in mind that comparing audacity and reaper is like comparing notepad++ to libreoffice- in many cases libreoffice is a much more robust program but in others all the extra bells and whistles are bloat. you wouldn’t want to program in libreoffice!
that said audacity has some wildly bizzare design, and any forks are either even worse with this or incredibly unstable, so audacity being terrible isn’t wrong sadly
i imagine they have a judiciary system, what with all those scales
um obviously they mean Secret Messages, ELO’s much maligned 1983 penultimate album that has since developed a cult following surrounding the original planned 2LP tracklist before it was reduced to one disc shortly before release
i can’t be the only one who saw the name and immediately thought Saturn and not Playstation, right? now that i would not be able to resist! huge props to Taki Udon for his efforts in making FPGA systems more affordable but he’s gotta hire a Name Guy
i picked up diamond again a few years ago and was flabberghasted by how slow it was, even compared to the gold and silver remakes. i was using a real cartridge on a real DS but it felt like i was playing in an emulator on a potato. i even disabled attack animations and it didn’t seem to speed things up at all. and then once the games became 3D, forget it, you can pick a move and make a run to the fridge before your turn is over