

That was probably true back in olden times when Buddha was writing his college thesis on that, but there’s at least like 30 different people today and I’m not one of them.


That was probably true back in olden times when Buddha was writing his college thesis on that, but there’s at least like 30 different people today and I’m not one of them.


Yes and yes. I’d prefer to disappear completely… including leaving less junk/mess to sort, though neither of those are happening. The best I can do is not buy things.
I can see the don’t-leave-me vs don’t-perceive-me aspect of death, though I think a lot of people using the phrase ‘die alone’ aren’t being quite that literal. Though I don’t have a better outlook with non-literal either. Hopeless.


I can definitely see many arguments from nicotine/weed exposure, smell and asthmatics/over-stimulation, moisture, oil/metal fears etc. Calling it ‘smoke’ is the worst approach though.
For a practical demonstration of how gross combustion tar is, see the video by Chris Notap.
Which is also not to defend anyone that probably is openly chain-vaping without taking a single step to be discreet, even exhaling out an open window or into their clothing (also seems exhale carbon filters exist). Or just… waiting for a better moment outside especially when there’s less limitation than lighting a cigarette.


I love the filter they used for the game itself, seems to be the Retrotink 5X ($325, yikes) with the consumer-1 filter.
(something like this like this is in software is sometimes called ‘triangular filter’, not always available though. Similarly, for me Lottes filter is triangular in one software and a more standard grid with worse settings in another software)


To my knowledge, this is the first time anyone has done this in Godot
There is Zylann’s godot_sdf_blender. Not sure how it compares, though.
octree based
It would be cool to have Cube 2: Sauerbraten map support (I especially like things like arches and other mesh details). Though a lot of the look can be done with meshes+vertex colors (more materials for things like glow, metal) the missing piece for me is the map editing workflow* particularly something more intended for modularity (Godot’s gridmap is clunky when it comes to multiple cell sizes).
* I haven’t been able to try the new vertex snapping, nor Trenchbroom/Cyclops
I wonder what that and this could do together.
Excavation game? Both in terms of globbing dirt to walls, and dynamically dividing walls down that convert to SDF objects when small enough for digged surface. Actually this seems to exist as well, JorisAR’s GDVoxelTerrain:
This project adds a smooth voxel terrain system to godot. More precisely, it uses an octree to store an SDF, which is then meshed using a custom version of surface nets. Level of detail systems are in place for large viewing distances.


The interop languages (things that compile to C/C++/JS) can break the typical dilemma of inefficient-but-easy (interpreted) vs. difficult-but-fast (compiled, required low-level). Difference being lots of syntax options (Syntactic sugar, UFCS) and the compiler able to handle low-level stuff combined with leaning on a library (be it the standard library, Godot/Raylib bindings, or some fantasy console like WASM-4) it can look/feel like scripting, aside from handling types which is a safety/performance thing anyhow.
At least that is my experience with Nim-lang, which makes much more sense to me than other newer languages (particularly ones with a higher learning curve). Some of that might just be preference though, like how Zig has C-like syntax and Nim uses whitespace.
A specific example of flexibility, Nim has a subset called nimscript that can be used for interpreted code. This is what’s used for a Godot project called Enu that has in-game scripting (simple DSL, hot-code reloading) for block placement, entity behavior, and color usage.


Would this emulator allow me to play off disks in my Blu-ray drive?
Signs point to no, at least due to DRM (?) many PC blu-ray drives aren’t capable of reading PS3 discs. Technically possible if you buy a specific drive (or maybe altering a drive?), otherwise you probably would need a PS3 with custom firmware to rip your own games.
EDIT, More directly:
In its current state, RPCS3 does not support reading game data directly from PlayStation 3 format discs.


Pattern recognition. Opposable thumbs. Kung-fu grip. Floor-sweeping. Can sometimes create something neat befitting the year 1997. Can chop and fry vegetables. Load/unloading dishwasher. Poorly-equipped operator of 2 wheels (250w assist), ~450 miles on the odometer and no current destinations (also too damn hot).
Those are the ingredients that make it hard for me to justify myself in context of escapist fantasies (as out there as brain-in-a-can, as realistic as intentional communities yet still intangible).
People like positive self-talk (everyone matters), though I feel it really clashes with the rent-seeking+papers-please reality that we find ourselves in. Disposable everything.


Yes. Although note my phrasing is meant to loosely mimic the aurora borealis meme.


These days you can download 100 gig in hours
Well yes, but for some of us the ‘in hours’ is more than 24-hours worth of hours. Longer in reality, because it’s shared internet.


Various things:
I would also say it could be a problem of art direction, having no constraint and ignoring smart techniques that use less data.
Also, a higher-budget --> more preorders?
More data --> more game?


Better? Probably not. Maybe it eventually starts making more sense with extreme temperatures.
I would be interested, but looking at the cost of something as remote as Whittier, AK does not inspire confidence. Though even if it were non-monetary, I still probably couldn’t pull my own weight. (also getting there, social compatibility etc)


The search term is PG&E hooks. For example, a breakdown on hackaday.
Why?
Evidence used to convict PG&E of the 2018 Camp Fire shows the company knew old parts needed replacing, but tried to show they could last longer.
Money, I guess. The people who originally installed these hooks are probably dead of natural causes by now (even if they were quite young) so I imagine they’d be well-past service life of the parts too.
EDIT: Age of one of the broken hooks seems to be 97 years, costed 56 cents (not in modern money), and also:
According to a February 1987 engineering evaluation, the company ordered the tests of two worn hooks that were found on a transmission line in Contra Costa county – hooks that look chillingly similar to ones taken from the nearly 100-year-old transmission line blamed for the fire that left 85 dead.


Th-The help someone needs? In this in country, in this economy, right away, and on a regular ongoing basis‽ Even sillier after a life-in-prison crime.
Not that the phrase is great.


Yeah, size and weight aside I feel like the CRTs I’ve used in the past weren’t close to the quality of the ones people show on ‘CRTs are amazing’ videos.
I have no idea if it actually works for pixel effects, but the only CRT filter I like is triangular filter (offset rows gives honeycomb-ish pattern rather than lines/screen-door effect). Which would likely also make finding a CRT I actually like harder too.
EDIT: And I could take-or-leave the filter still (except for when it clashes with CRT effects in games), though I do like what it does for 2D (UI elements and pre-rendered stuff) plus toning down the brightness on full-white screens (like intros/logos especially).


I feel like I haven’t experienced enough games that look like tech demos… solid techniques (that more games should have) sure, but I always feel like gameplay is what feels more under-baked. That and texture-work is still pretty universal and safe (also pre-rendered stuff that will do well in their day but usually won’t age well).
especially on Linux
This is part of it for me, haven’t updated in a while (slow-ish shared internet) and then Arch moved the driver to the AUR. At this point I’d need to find a better distro, but aside from not finding one I like (with a better update structure that doesn’t give me other issues) the GPU will still be a problem (or 2 because proprietary driver).
Me hoping for a hand-me-down Polaris+ GPU to replace my now-legacy 1050Ti: 


RAM is the new component to become overpriced.
It is <2016, 2019, 2026>*. I’m using a 1050Ti.
* new, re-used in otherwise new build, and not buying anything respectively.
There are some people in there that actually aren’t that different. Shawn vs Sean sort of thing. Probably closer to 20 people in 2014, crypto/AI/politics really gummed things up.