massive_bereavement

Did I say something stupid enough that you needed to check my profile?

Good, that was on purpose.

  • 1 Post
  • 305 Comments
Joined 9 months ago
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Cake day: June 14th, 2024

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  • They are complete opposites. Most sport games are pick up and play: you can be playing almost instantly and are easy to learn, hard to master. Plus they tend to be the perfect game for local multiplayer as most people already know the rules.

    RPGs require you to create a character, go through several exposition dumps, go through a lengthy tutorial, etc. It’s a genre that requires considerable time investments to having fun and sessions tend to become longer.

    When it works, these can be fantastic multiplayer games, but finding someone willing to play is harder than putting a necktie on an eel.






  • While I know nothing about nursing careers, that would also be my first option: Take an online degree from a reputable source that allows you to do on your pace during slow hours so you can do, once completed, something that is engaging and pays well.

    Note: Before starting anything, check with possible future employers if they fancy that certification/course/degree. I’ve been burned with wasting my time AND money learning something that made me unattractive to employers.




  • Scarlet Hollow is a game that started being developed by 2021 and it is still being told by episodes with the last episode on hold since 2022. They did release a game between episodes, but then again it’s a very large game with lots and lots of narrative branches.

    Then I saw this: Note: The last update made by the developers was over 19 months ago. The information and timeline described by the developers here may no longer be up to date.

    I would say yes but no, it is an incomplete game that gets very slow and gradual updates but it is definitely not abandoned by any terms: The developers release updates and news in a yearly basis and it seems to be continued alas in a glacial pace.

    This feels like while this feature will be helpful to avoid early access unloved and discarded games, it will also be punishing those developers that release games as a part-time job, work on very small teams (or solo), or do complex and challenging projects.