Both look really cool, but I am really not a big platformer guy so I’m unsure. Inside is 90% off on GOG though so might pick it up for a dollar and a half. Limbo is full price and even though it’s just $10 I don’t know that I’d like it enough. How hard is the platforming and the puzzles?
they’re not really platformers like, eg. Mario, they’re a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, avoiding obvious enemy sight etc), with the occasional escape sequences here and there. The puzzles aren’t really any sort of headscratchers, basically “how do I get there? oh, I drop this box to break the floor here (telegraphed hard)”
If Little Nightmares -series is familiar, they’re basically like that. While the puzzles aren’t hard, they’re generally timed to allow the obvious enemy to get close enough for the player to “pucker up” a bit and then flee the scene with a relief.
I haven’t played inside, but limbo is absolutely fantastic.
Inside was better than Limbo for me, if that helps. Limbo was cool, but Inside had crazy atmospheric storytelling.
Both look really cool, but I am really not a big platformer guy so I’m unsure. Inside is 90% off on GOG though so might pick it up for a dollar and a half. Limbo is full price and even though it’s just $10 I don’t know that I’d like it enough. How hard is the platforming and the puzzles?
they’re not really platformers like, eg. Mario, they’re a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, avoiding obvious enemy sight etc), with the occasional escape sequences here and there. The puzzles aren’t really any sort of headscratchers, basically “how do I get there? oh, I drop this box to break the floor here (telegraphed hard)”
If Little Nightmares -series is familiar, they’re basically like that. While the puzzles aren’t hard, they’re generally timed to allow the obvious enemy to get close enough for the player to “pucker up” a bit and then flee the scene with a relief.
Let’s just say I also don’t play platformers, basically ever. It was fine.