Some mechanics are just subjectively annoying, especially in PvE. Enemies healing themselves is one. Enemies stunning the player is another. In MY amazing dev company we would have none of that.
Many boss heals are meant for you to stun/silence the boss. There’s usually a mechanic you are missing if you feel it unfair.
Being stunned is one of the most annoying things. I’m here to play not to watch
It might be a fun moment in a soulslike when you’re fighting a same-sized story character that used to be a friend, they display the health bar as “x8”, and then each time one is depleted, they use a healing item inbetween swings.
Well tbf the boss can end me in two strike, and i have to bitchslap them 15 time to get to second phase.
Everyone else in the meeting:
I feel like if the boss also healed continuously it would be less annoying, like you can plan around it. What grinds my gears is when I think I’ve won, and the game just goes NOPE!
Ho boy you’ll love Father Ariandel and Sister Friede, they have both.
What? Can’t remember them healing themselves.
Edit: right, forgot about the miracle bullshit due to all that other bullshit… Disregard my comment then.
She only did that on second phase with Father Ariandel, but yes, guessing whether there’s another phase while your estus is empty is certainly more bullshit than healing 🤣
boss restores its health
boss restores its mana
boss changes color
music suddenly has lyrics
the lyrics are a choir singing in Latin
cast blizzard
cast blizzarda
cast blizzardaga
dammit where’s my grape juice
Wait till you see the disrespect in Black Myth Wukong.
When one of the three dudes in fight can’t escape Water Fowl Dance and just gives her back all her health
🤦♂️
“You are challenged by Champion Cynthia!”