I’m genuinely this desperate. I’m a working dad going to college, I just started double classes, and I’ve just spent all of my free time for the last 4 days trying to figure out how to get modded Skyrim to run on my computer. I’m not good at this, nothing I do works, and all I want is to relax and do something fun for myself.
I’ll PayPal the money, it’s not much but it’s literally twice what I paid for Skyrim itself. I’m just so desperate to have something comfortable and newish.
This might not be exactly what you are after but Enderal: Forgotten Stories, an incredible total conversion for Skyrim that in my opinion easily surpasses Skyrim in quality, is available on Steam and works out of the box.
Getting paid to access someone’s computer by its owner… Interesting 🤔
I have no idea of how it o do it, but OP please be careful on who you let in your system. Kind strangers, be careful who’s computer you go into
As foolish as this request is, I really hope it makes a point to my desperation. Videogames are my self care and this has been eating up every minute of destress time I have for a solid week now. I’m literally too broken by my repeated failures to really mind the risk at this point.
For the sake of the community, I ask that whoever is the one to help to post the issue/fix if possible in case it helps others in the future.
I’d offer to help myself, but I’ve only modded Skyrim on Windows so far. Some people on here have done it in Linux and thus are more qualified
If I get it working I’ll even make the tutorial myself. I just want a chance to play.
I used to know how to install Skyrim mods on Linux. Then I took an arrow in the knee …
Can’t believe how far I had to scroll to find this.
idk about 7 hours ago, but it’s the top comment
so
skill issue
I guess I used this to install modorganizer 2 on my computer.
https://github.com/Furglitch/modorganizer2-linux-installer
I use MO2 without issue. I juste download the mods manually from nexusmod and it’s fine.
I used this one for FNV, and could download mods straight from Nexus to mod organizer.
Worked very easy for me.
For the Linux side, I’ve used Mod Organizer 2 on Linux via https://github.com/Furglitch/modorganizer2-linux-installer
The problem is that the Linux compatibility stuff is the first step, and as the Skyrim modding forums will tell you, getting Skyrim modded is basically a game in-and-of itself. There are various incompatibilities between different mods, load orders matter, and so forth. It’s not a low-effort path.
Like, the real answer is that I don’t think that there is really a great low-effort way to get just “modernized Skyrim” up and running. That’s not that I don’t sympathize — I think that there is real demand for someone who just wants a vanilla-with-a-lot-of-community-updates Skyrim with minimal effort and troubleshooting. I’ve done it, and it takes time to debug issues.
Also, there isn’t just one “modded Skyrim”. There are people who want to play a vanilla game, just with higher-res textures and higher-polygon models. There are people who want more changes, like cities that smoothly transition into the open world. Some people want a seriously modified game, like a survival game. There are people on LoversLab and similar who want an erotic open-world game. And those just aren’t really compatible with each other.
I have never used Wabbajack on Linux successfully — haven’t tried recently, either — but it downloads entire collections of pre-set-up mods. The idea is that it has some “pre-modded” configurations to start from that someone’s tested. You don’t get to configure everything, but in theory, it should “just work” on the Skyrim side of things, and it’s the closest to that that I’m aware of.
EDIT: It looks like Wabbajack has “unofficial Linux guides” up off their main page, so some people are clearly using it on Linux these days.
Blows my mind that there aren’t common modpacks for Skyrim. Last time I tried getting into it I spent probably a week getting everything together… then launched the game, played a couple of hours, then got distracted by life.
Never went back to it because I didn’t want to go through the exercise of maintaining it.
Never went back to it because I didn’t want to go through the exercise of maintaining it.
You shouldn’t be actively trying to maintain it. Some mods and patchers like DynDoLOD will break if you change your load order during a playthrough.
Best practice is to get it set up and stick with it until you’re ready to start a new game
This entirely. Skyrim/Fallout with mods is a fickle mistress. Once you have her going, don’t even think about touching her again unless you want to further frustrate yourself!
What you’re looking for is called “Wabbajack”. It’s a pretty impressive system, because it actually pulls all the mods from their official nexus mods source, rather than requiring you get permission from every mod you want to include to be compiled into some new package that then has to be maintained and updated whenever anything updates.
It’s like setting up a full-blown, fully tweaked modlist in a single click. Really impressive solution to navigating a lot of the thorniness that would come from redistributing other people’s work in a “traditional” modpack.
Honestly, I think that one thing that people don’t appreciate about Linux is how much work has been done on a common license front (BSD/LGPL/GPL/MIT) to help unify work, and how much work has been done by packaging and testing people, the distro guys. Like, if people had to spin their own Linux setup out of open-source repos — some on GitHub, some one SourceForge, etc — it’d be a lot harder. That’s kinda what the Skyrim modding world is like.
The Skyrim modding crowd has several sources of fragmentation, I think:
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Bethesda doesn’t actually make money off mods at all, unless it’s from the Creation Club and paid, of which there is not much. Skyrim is closed source, so they’re the only people who can work on that. My guess is that some stuff, like Skyrim Script Extender, really should have been folded into the base game…but there’s just not money in it for Bethesda, and they aren’t a volunteer project. If you look at a favorite open source game of mine, Cataclysm: Dark Days Ahead, there are surprisingly few mods…because over the years, things that would have been “mods” for a lot of commercial games were just added to the base game.
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Bethesda has been comparatively-restrictive on what content they’ll host, so “just put a mod on Bethesda’s site” isn’t going to be a universal solution.
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NexusMods, probably the largest mod distribution site, is a company, and has no incentive to help facilitate other sources of mod distribution. So their mod managers only support automatic download of mods from NexusMods.
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Some mods are going to cause moral outrage or are even outright illegal in some places.
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Because many mods don’t allow redistribution, they can’t be moved to another site. That also limits the clients that can automatically handle them.
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Because mods generally are not under licenses that permit forking, people can’t just go out and fix some of these compatibility problems and release a fork that works.
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Sometimes people take down mods. Maybe they don’t want people to know that they were producing an erotic mod. Maybe they just get angry or frustrated and want to stop. Maybe they get in a fight with someone else. Maybe they’re doing a political protest (I remember some users doing this when Russia invaded Ukraine). With FOSS software, that’s not much of a problem, because the rest of the world can fork and continue development. That’s often not the case with Skyrim mods.
And a lot of these problems affect modding of games other than Skyrim. It’s just a particularly big problem because Skyrim is an extremely-heavily-modded game.
I’d like to see a cross-platform game-agnostic mod manager. Something that’d have enough scale that it could be maintained on an ongoing basis, past a single game’s lifetime. Support non-interactive operation, conflict resolution (automatically disabling various sets of mods, restarting game, asking user if problem is gone), downloading from a variety of sites automatically. Downloading deltas efficiently, rather than whole archives, if a user has a recent version already. Then, if any game-specific support is required, just have a small extension to add that. That won’t solve all the problems — the license problem on Skyrim mods is, I think, a big root cause — but at least it’d be a starting point.
Like, if people had to spin their own Linux setup out of open-source repos — some on GitHub, some one SourceForge, etc — it’d be a lot harder.
There’s a name for that: it’s called “Linux From Scratch.”
I’d like to see a cross-platform game-agnostic mod manager
Tbf, Mod Organizer is mostly that
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Does the Nexusmods method just not work on Linux?
Vortex mod manager doesn’t, but you can still use the api key to attach another mod manager. In theory, the only one I’ve found that allows it won’t actually download anything and doesn’t explain why.
you can install Mo2 easily via instructions here https://github.com/Anon00b/MO2
and you can reinstall it for each game, so theres no need to manage profiles or anything.
it launches when the game starts, so you just associate it with nxm links, connect your account, and you are one click installing mods from nexus.
before spending money: check out the software called wabbajack, which has pre-configured mod-packages you can install :)
otherwise hmu, you can hop on my discord and me or my nerdy friends will help you for free :)
You’ve probably got enough helpful responses from this, but I’ll throw in my two cents here. I am used to modding Skyrim on Windows, I last modded a few years ago and was ok at it. I usually manually made modlists with MO2 but have also used wabbajack. Recently I’ve been gaming on Pop!Os and was able to get steam, steam tinker launcher (STL), and vortex to play nicely on a different game (non-bethesda). Vortex only worked with hardlinks using STL, I had to reread that readme like 5 times to realize this checkbox on vortex was vital (by default it was on symlinks). I could not get the flatpak versions of these apps to play nicely. I was able to download from nexusmods on librewolf and it would open in vortex, something a lot of people seemed to have trouble with, but for me, It Just Works. Nexus premium is also good to have. I don’t know how hard it is to get MO2 (seems STL also supports it) or wabbajack working on linux, but if I ever find out, I’ll let you know.
Currently trying to mod Skyrim on Linux myself. I’ve got it to work now but it was a pain. I’m using MO2, it was really janky for a bit and still acts up a lot. I’m at the point now of always having MO2 open even if I’m not playing Skyrim, because closing and reopening it causes issues for me. Have you had any luck since posting this? I’m in the same boat as you, just a couple steps ahead, so I might be able to help out a little.
The easiest way to mod Skyrim on Linux is to install a modlist with a tool called Jackify. See my other comment for a guide. Downloading modlists will cost one month’s subscription fee to Nexus Mods, but it saves a lot of time and effort.
Mods typically have very limited scope: they often do only one small thing. And they have dependencies, and the dependencies might have dependencies. To install a mod, you need to install all the dependencies, and then you need to set them up correctly. You’ll end up reading a novel’s worth of install instructions and spending hours upon hours of your time for all of that.
Using Jackify configures the Wine/Proton prefix so that the modlist, Skyrim and ModOrganizer2 works more or less correctly. Modlists can contain hundreds of mods, and all you need to do is pay the subscription fee and Jackify takes care of the rest.
Yeah, Nexus launching collections was actually an amazing boon to the modding community. I have ~1200 mods running on my Skyrim, and it was a one-click (okay, maybe two or three?) install that only cost the one month of Nexus Premium subscription. The hardest part was simply waiting the ~60 minutes for all of the mods to automatically download and install. But that’s also on the Windows side of my machine, because I didn’t want to deal with trying to mod it on Linux. I know MO2 and Jackify can replicate the same concept, but I haven’t personally tried it.
I’m no stranger to modding Skyrim, I did it a ton on windows and Xbox, it’s just MO2 specifically that I’m having issues with. I don’t mind learning mod dependencies and such, I’m used to that stuff.
That being said, I appreciate your comment and I’ll look into it a bit more. I’ve never considered mod packs before, because why waste the money if I can do it myself? But I’m in a similar situation as OP now (newborn plus work, considering school again) so maybe it’ll be worth the cost to have some free time back.
Hey, come check for my edit here some time in the next 24 hours. I managed to get something to actually work and I’m going to lay out a tutorial for it.
Looking forward to the update.
Glad to hear you got it to a working state!
Jesus people they didn’t ask for 20 questions, they asked you to do a thing for them. You want the $20 or not?
Honestly I’m starting to wonder if the modding community is just a hoax I’ve fallen for because every mention of it turns into this same thread. Plenty of “it works for me” and absolutely nothing substantial.
If you shoot me a message, I would be happy to help you out if I can, free of charge. I used to mod skyrim a lot and havnt done it on Linux yet, but I’d be willing to give it a go.
It looks like Jackify is the answer you are looking for. It’s a tool for Linux users to install Wabbajack modlists and set up everything needed. Wabbajack is a Windows tool to install modlists for various games.
You could install mods for Skyrim one by one, but that is going to take many, many hours and at least one whole bottle of painkillers for the headaches it causes. A better solution is to download an entire modlist, and Jackify looks to be one stop solution for that. Just install and run it, choose modlist, wait for it to download and install, and just sit back and enjoy. I recommend Nordic Souls, which is about 1300 or so mods. It is a great modlist, but be warned that it takes several minutes to launch Skyrim with that modlist. To install modlists, you will need a paid subscription for Nexus Mods.
Also, make sure you have Anniversary Edition of Skyrim, or modding is going to be way more complicated.
EDIT: I almost forgot to mention that, yes, I did set up and play modded Skyrim (Nordic Souls) under Linux. But, I did it the hard way by installing SteamTinkerLaunch, ModOrganizer2 and Wabbajack. Wabbajack, especially, was problematic under Linux. But, once everything was set up, it was smooth sailing.
Buddy, if I knew how I’d do it for free, I feel your pain.
You can skip the hassle and use this https://www.wabbajack.org/
deleted by creator
Ahh that’s on me, I didn’t notice the community this was posted to, my bad!
wabbajackwabbajackwabbajack
This may not entirely help you if you don’t have a Windows drive (I dual boot when needed, especially for modding my games easily on Windows and then moving the files over to Linux after testing it works in Windows) but:
- Log into Windoze
- Install your game if it isn’t (Quick Tip: If you do have Windows and Linux on separate drives, you don’t have to download the entire game again. Drag the game over to the correct folders you would have on Windows, then go to download the game. It will see the files and fetch anything you still need)
- Run the game at least once to make sure your files are created and whatnot (SkyrimPrefs.ini or whatever it is called)
- once at the main menu, download any of the anniversary edition stuff if you have them
- Use Nexus Mods modding tool Vortex and use a Collection (NOTE: If you do not have a Premium account, you can use any other program like Mod Organizer 2 or whatever if you want, I have only ever used Vortex, sorry. :/ )
- Let the mod managers do their thing
- Once all the mods from the Collection/s are installed, start the game on Windows and make sure you can get in game at least (Not all mods/Collections are created equally!)
- Log back into Linux and use your preferred File Manager program to go into your Windows drive (Mine is called basic something, I’m away from my computer right now) and move the whole game folder over to your proper Linux folder for your Steam games
- Test
- Hopefully profit?












